The Terrible Trio

Edena_of_Neith

First Post
Ok, you're playing a cleric/wizard, and the DM will allow you to take any feats you want.

Over the course of levels 1 through 7, meeting other requirements also, you take:

Divine Metamagic (spend turning attempts to cast metamagic at lower levels)
Southern Caster (treat arcane spells as divine spells)
Irresistible Spell (removes save, +4 to spell level)

And there you go.
From here on out, you can cast an Autokill Spell anytime you feel like it, at it's normal level.
I dub this the Terrible Trio of Feats.

The only question is ... can this be improved on further?
 

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Obviously, the Terrible Trio is broken. That's a given.
And most seem to think Kalamar is not legit. So that's also a given.
And also, a lot of people think Divine Metamagic is broken. So that is also a given.

Nevertheless ...

Assuming the DM allowed all three of these feats to the 7th level character (who would be a 6th level wizard / 1st level cleric, or something on that order), what other feats could you take to make his/her spells even more effective yet?
 


Edena_of_Neith said:
Assuming the DM allowed all three of these feats to the 7th level character (who would be a 6th level wizard / 1st level cleric, or something on that order), what other feats could you take to make his/her spells even more effective yet?

Well, in that case, Chain Spell would be a good start. The save bonus gained by secondary targets doesn't matter thanks to Irresistable Spell.

A boatload of Extra Turnings would be a must.

Reach Spell, or some other way to make your touch spells non-touch, so you can then chain them.

Extend and Persistant Spell.
 

Good idea on the Chain Spell.
That means you hit multiple targets, and the spell gains all the other metamagicked feats for all targets, including the Irresistible Feat.
What book is Chain Spell in? (there are so many books to look in now ...)

(imagines a divine metamagicked, southern, irresistible, and chained Disintegrate, and grins evilly)
 

Edena_of_Neith said:
Good idea on the Chain Spell.
That means you hit multiple targets, and the spell gains all the other metamagicked feats for all targets, including the Irresistible Feat.
What book is Chain Spell in? (there are so many books to look in now ...)
I want to say Complete Arcane, but I don't have my books on hand at the moment.

(imagines a divine metamagicked, southern, irresistible, and chained Disintegrate, and grins evilly)
Irresistable Chained Reach Slay Living. Don't even bother with dealing hit point damage, just flip their off switch.

Or just go the less expensive route: Irresistable Chained Phantasmal Killer.
 

Edena_of_Neith said:
Divine Metamagic (spend turning attempts to cast metamagic at lower levels)

The only question is ... can this be improved on further?

Well you'd need to take an actual metamagic feat so that you could actually use Divine Metamagic first.
 

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