Misanthrope Prime
Legend
With all the high magic shenanigans on Toril that don't exist on Athas I wouldn't be surprised if an enterprising defiler couldn't somehow hack the system, like cultivating a dank box under your bed of rapidly growing fungi that feed on free Faerzress energy then defiling them for your extra spell slots instead of a big beautiful oak that druids would care about.That said, a defiler who got shunted to another world, and was careful enough to not get caught until they'd built up a power base, could be a heck of a villain for an adventure. "There was hardly anything left to drain for power back on Athas, but I have a lush, thriving world to work with here! Surely I'm smarter than defilers that came before me, and won't pay the price for my hubris!"
And there would probably be some Red Wizards in Thay, or Black Robes among Krynn's wizards, who would be very interesting in learning the particulars of defiling magic.
That honestly sounds like a totally wrapped up low to mid level campaign to me. Mystran priests or the emerald enclave hire your adventurers to investigate strange deserts that are popping up in otherwise fertile areas, thinking there might be some similarity to other artificial deserts on Toril like the Calim, Anauroch or Raurin deserts. The players track these spots, kill some summoned athasian creatures left behind, and then confront the defiler in his lair as the big bad boss when they transition to the next tier of play.That's assuming
A: Those agencies know what a defiler is
B: That a defiler has arrived in Toril
and C: That the identity and location of said defiler is known.
None of these are guaranteed to be true, at least right away. I think they'd be more likely to meet their end at the hands of adventurers who happened to come into conflict with them by chance before the bigger agencies learn of them, making the extra oomph they get from defiling a nasty surprise for the adventurers in question.







