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Thieves' Quarter - how to use it?
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<blockquote data-quote="blargney the second" data-source="post: 1473363" data-attributes="member: 14678"><p>I'm interested in picking up The Game Mechanics' sourcebook, either in PDF or printed. I haven't seen it yet, so I have NO idea what to expect from it!</p><p></p><p>For what kind of campaign is the material in <u>Thieves' QUarter</u> best suited? How is it best used? Any success or failure stories for integrating it into a campaign?</p><p></p><p>I'm thinking of using Liberty as the main setting for a campaign that will start this summer. The PCs will be younger scions of minor nobles/gentry enrolled in a military academy located in the city.</p><p></p><p>I recently acquired Green Ronin's <u>Arcana: Societies of Magic</u> sourcebook, and I intend to have one of the major conflicts in the city be between Liberty's Thieves' Guild (which I have not seen) and the Dragon Gang as the latter tries to horn in from their power base in another city.</p><p></p><p>Is the material from the two books compatible in this regard? Any suggestions on how best to pull off such a concept in a way that generates good adventures for the PCs?</p><p></p><p>Note: this is my first time DMing EVER, so any and all advice is extremely welcome!!</p><p></p><p>Thank you to any and all who reply! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>-blarg</p></blockquote><p></p>
[QUOTE="blargney the second, post: 1473363, member: 14678"] I'm interested in picking up The Game Mechanics' sourcebook, either in PDF or printed. I haven't seen it yet, so I have NO idea what to expect from it! For what kind of campaign is the material in [u]Thieves' QUarter[/u] best suited? How is it best used? Any success or failure stories for integrating it into a campaign? I'm thinking of using Liberty as the main setting for a campaign that will start this summer. The PCs will be younger scions of minor nobles/gentry enrolled in a military academy located in the city. I recently acquired Green Ronin's [u]Arcana: Societies of Magic[/u] sourcebook, and I intend to have one of the major conflicts in the city be between Liberty's Thieves' Guild (which I have not seen) and the Dragon Gang as the latter tries to horn in from their power base in another city. Is the material from the two books compatible in this regard? Any suggestions on how best to pull off such a concept in a way that generates good adventures for the PCs? Note: this is my first time DMing EVER, so any and all advice is extremely welcome!! Thank you to any and all who reply! :) -blarg [/QUOTE]
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