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Thinking Too Hard About Fantasy
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<blockquote data-quote="Hussar" data-source="post: 2920351" data-attributes="member: 22779"><p>QFT. And, I think this is very, very true. Look at the discussions of historical background you seen here. Weapons come to mind. I admit, beyond a passing familiarity, I know next to nothing about swords and such. Doesn't bother me that much. So, the fact that the weapon weights in DnD are wonky don't bother me. Some people get bent out of shape over it. To each his own. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>On the Shelzar thing. There was a large problem though. The main contact between the continents was controlled by one nation (Calastia) and that nation was FAR closer geographically than Shelzar. Like I said, this only became an issue when I started to want to run an economic based campaign with trade and ships and whatnot. Goes straight back to Gearjammer's point that looking too hard at things causes headaches.</p><p></p><p>Take Gizmo's and John Snow's conversation here. There are any number of cultures out there that respected and revered wizards and spell casting. Aztecs, North American Native groups, Korean shamanism, the Khmer people of Angkor Wat. All had "wizards" that ran the state. Even Biblical Egypt had the same. The story of Moses contains all sorts of Egyptian wizards and spell casting priests.</p><p></p><p>The idea that spell casters would be universally reviled because of the persecution of witches in Europe is perhaps taking things a little too far.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2920351, member: 22779"] QFT. And, I think this is very, very true. Look at the discussions of historical background you seen here. Weapons come to mind. I admit, beyond a passing familiarity, I know next to nothing about swords and such. Doesn't bother me that much. So, the fact that the weapon weights in DnD are wonky don't bother me. Some people get bent out of shape over it. To each his own. :) On the Shelzar thing. There was a large problem though. The main contact between the continents was controlled by one nation (Calastia) and that nation was FAR closer geographically than Shelzar. Like I said, this only became an issue when I started to want to run an economic based campaign with trade and ships and whatnot. Goes straight back to Gearjammer's point that looking too hard at things causes headaches. Take Gizmo's and John Snow's conversation here. There are any number of cultures out there that respected and revered wizards and spell casting. Aztecs, North American Native groups, Korean shamanism, the Khmer people of Angkor Wat. All had "wizards" that ran the state. Even Biblical Egypt had the same. The story of Moses contains all sorts of Egyptian wizards and spell casting priests. The idea that spell casters would be universally reviled because of the persecution of witches in Europe is perhaps taking things a little too far. [/QUOTE]
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