So last Wednesday we started the Crystal Cave Encounters. It was a long, tedious mess of gameplay. Granted we had a bit of a larger group than recommended (8 players), but previous seasons' designs did not exacerbate the problem as did this season.
I'm not giving any spoilers to the adventure or setting.
The primary problem came with over half of the players taking themes that allowed them to bring an animal companion. 8 players + 6 animal companions made for 14 targets on the battlemat. Each of the animal companions ended up creating different auras and applying a myriad of effects that we practically needed a spreadsheet to keep up with them.
Even with a normal-sized group of 5 players, having 3 or 4 animal companions becomes unwieldy to DM and time-consuming.
So bad was the experience that the group is discussing jettisoning this season of Encounters to freeplay Gamma World instead.
Has anyone else had a similar experience? Can you share a solution?
Thanks in advance.
Retreater
I'm not giving any spoilers to the adventure or setting.
The primary problem came with over half of the players taking themes that allowed them to bring an animal companion. 8 players + 6 animal companions made for 14 targets on the battlemat. Each of the animal companions ended up creating different auras and applying a myriad of effects that we practically needed a spreadsheet to keep up with them.
Even with a normal-sized group of 5 players, having 3 or 4 animal companions becomes unwieldy to DM and time-consuming.
So bad was the experience that the group is discussing jettisoning this season of Encounters to freeplay Gamma World instead.
Has anyone else had a similar experience? Can you share a solution?
Thanks in advance.
Retreater