SableWyvern
Cruel Despot
And my counterpoint is that these are not just hypothetical situations, they're representative of (and sometimes literal examples of) how some people's games work. For those people, they're a lot more than "interesting points" -- they're fundamental to the way the game works for them.Well, the point I've been making all the way along is that these hypothetical situations, or even actual events from games, need to be recognized for what they are - interesting points but not really all that useful. Because we all cherry pick examples. The hypotheticals always support our arguments. The events we remember from games ignore the all the other times that whatever we're talking about didn't happen.
You can't just tell people, "Well your example isn't a true representation of your game," without claiming you literally know and understand what happens at their table better than they themselves do.
Telling people that the game at their table doesn't work the way they think it does, it works the way @Toe Knee Nose is telling them it does, and they'd recognise this if only they were more honest with themselves and had better memories about the events of their games, is not going to win you friends or arguments.







