So I'm trying to plan out a Tournament in my upcoming game and I want to make sure that it all works and everyone has something to do. Any ideas or feedback would be helpful. I'm thinking of a mix of skill challenges and encounters. So far this is what I've brainstormed:
Archery Competition (Attack rolls vs Defenses)
Quiz (Arcana, Heal, History, Nature, Religion, Streetwise)
Maze (Dungeoneering or Nature maybe?)
Debate (Bluff, Diplomacy, Insight, Perception, knowledge skills)
Group and/or Single Battle
Obstacle Course (Acrobatics, Athletics, Endurance)
Murder Mystery (Bluff, Diplomacy, Heal, Insight, Perception)
Race (I've seen a sample chariot race somewhere)
Magic Duel (Trying to think of an interesting way to do this)
Capture the Flag (Insight, Stealth, Thievery)
Does anyone have any ideas or examples of some of these or ways to implement them that might be useful? Thanks in advance
Archery Competition (Attack rolls vs Defenses)
Quiz (Arcana, Heal, History, Nature, Religion, Streetwise)
Maze (Dungeoneering or Nature maybe?)
Debate (Bluff, Diplomacy, Insight, Perception, knowledge skills)
Group and/or Single Battle
Obstacle Course (Acrobatics, Athletics, Endurance)
Murder Mystery (Bluff, Diplomacy, Heal, Insight, Perception)
Race (I've seen a sample chariot race somewhere)
Magic Duel (Trying to think of an interesting way to do this)
Capture the Flag (Insight, Stealth, Thievery)
Does anyone have any ideas or examples of some of these or ways to implement them that might be useful? Thanks in advance
