D&D General Turgenev's Friday Freebie Maps

Here's the June 19th 2026 Friday Freebie map. This week's Friday Freebie map is the first part of two dungeon maps. Click to enlarge.







Map Details:
  • Grid Size: 36x46 10' Squares or 72x96 5' Squares (72 dpi); VTT Size: 1261x1611
  • This week's Friday Freebie map is the first part of two dungeon maps.
  • The dash lines show the corridor of the lower elevation in relation to the upper level.
  • The secret doors with arrows are one-way secret doors.
  • Area 1 a) has stairs that lead up.
  • Areas 1 a), 1 b), 1 c), 12, and 23 c) have hidden pits.
  • Areas 1 d), 23 a), 23 b), and 23 d) have statues.
  • Area 6 has a secret trap door in the floor that connects to the tunnel of area 19 b).
  • Area 8 has a pool/fountain.
  • Area 9 has a thaumaturgic triangle that protects against creatures from the Elemental and Astral Planes.
  • Areas 10 and 11 b) have open pits.
  • Areas 12, 15, 23 a), 23 b), and 23 d) have pillars/columns.
  • Area 20 has a pentagram that protects against evil other-planar beings (except devils) but including all types of demons.
  • Areas 23 a), 23 b), and 23 d) have daises.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/en/product/572579

The June 19th 2026 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares; VTT Size: 2523x3222. All for $3 (US). The image files in the Enhanced version are at a higher resolution than the free WYSIWYG images.

Cheers,
Tim
 

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Here's the Monday Blues Map #223 map. This week's Monday Blues map continues from last week's map but could easily be used as a stand-alone map. Click to enlarge.



Map Details:
  • Grid Size: 42x62 10’ Squares or 84x124 5’ Squares (72 dpi); VTT Size: 1261x1611
  • This week's Monday Blues map continues from last week's map but could easily be used as a stand-alone map.
  • The row of dots represent bars/gates.
  • Area 1 a) has stairs that lead up.
  • Areas 3, 21, and 28 have statues.
  • Areas 5, 6, 10, 16, 19, 23, 27 a), and 29 have columns/pillars.
  • Areas 6, 15 a), 16, 23, 27 b), and 29 have open pits.
  • Areas 9, 32, and 33 have teleporters. These teleporters could be connected to the teleporters of last week's map.
  • Areas 11 b), 24, 27 c), 27 d) have holes in the ceilings above that connect to the hidden pits of last week's map.
  • Areas 11 b) and 15 b) to j) represent cells.
  • Area 28 has a dais.
  • Area 30 has a pool/fountain.

I have an Enhanced version of this week's map for sale here: https://www.drivethrurpg.com/en/product/572829

The Monday Blues Map #223 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all 8 map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $3 (US).

Cheers,
Tim
 

Here's the Monday Blues Map #223 map. This week's Monday Blues map continues from last week's map but could easily be used as a stand-alone map. Click to enlarge.



Map Details:
  • Grid Size: 42x62 10’ Squares or 84x124 5’ Squares (72 dpi); VTT Size: 1261x1611
  • This week's Monday Blues map continues from last week's map but could easily be used as a stand-alone map.
  • The row of dots represent bars/gates.
  • Area 1 a) has stairs that lead up.
  • Areas 3, 21, and 28 have statues.
  • Areas 5, 6, 10, 16, 19, 23, 27 a), and 29 have columns/pillars.
  • Areas 6, 15 a), 16, 23, 27 b), and 29 have open pits.
  • Areas 9, 32, and 33 have teleporters. These teleporters could be connected to the teleporters of last week's map.
  • Areas 11 b), 24, 27 c), 27 d) have holes in the ceilings above that connect to the hidden pits of last week's map.
  • Areas 11 b) and 15 b) to j) represent cells.
  • Area 28 has a dais.
  • Area 30 has a pool/fountain.

I have an Enhanced version of this week's map for sale here: https://www.drivethrurpg.com/en/product/572829

The Monday Blues Map #223 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all 8 map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $3 (US).

Cheers,
Tim
Tim, you gotta tell Morrus to add the
🔥
emoji to the reactions. Love the circle of circles.
 

Here's the June 26th 2026 Friday Freebie map. This map continues from last week's map but could be used as a stand-alone dungeon map. Click to enlarge.







Map Details:
  • Grid Size: 36x46 10' Squares or 72x96 5' Squares (72 dpi); VTT Size: 1261x1611
  • This map continues from last week's map but could be used as a stand-alone dungeon map.
  • The straight row of dots at areas 1, 2, 3, 13, and 14 represent bars/gates.
  • South of areas 1 and 13 have stairs leading up.
  • Areas 21 a), 36 b), and 36 c) has an open pits/wells.
  • Areas 22 a), 22 c), 22 d), 31 a), 36 a), and 36 d) have columns/pillars.
  • Areas 36 a), 36 d), and 31 b) have daises.
  • Areas 36 a) and 36 d) have statues.
  • Areas 30, 31 c), and 43 have hidden pits.
  • Area 31 b) has a magic circle (on top of a dais).

Here's how last week and this week's maps fit together. Click to enlarge.


I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/en/product/573236

The June 26th 2026 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares; VTT Size: 2523x3222. All for $3 (US). The image files in the Enhanced version are at a higher resolution than the free WYSIWYG images.

Cheers,
Tim
 

Here's the Monday Blues Map #224 map. This week's map is the first of two. Next Monday's map will be the rest of the upper levels/rooftop and the dungeon level. Click to enlarge.



Map Details:
  • Grid Size: 42x62 10’ Squares or 84x124 5’ Squares (72 dpi); VTT Size: 1261x1611
  • This week's map is the first of two. Next Monday's map will be the rest of the upper levels/rooftop and the dungeon level.
  • Melishipak the Cryptic is said to be a wizard from another dimension. Some wonder if he is even human to begin with. His visage is so terrifying that he hides its behind a featureless bronze mask.
  • The double white lines on the outer walls represent windows. A few windows on Upper Level 2 are narrower and smaller than the rest of the windows [areas 22 b), 22 c), 24 a), and 25 a)].
  • The row of dots at areas 4, 10, 16, 18, 19 b), 19 c), 22 b), 22 c), and 26 have bars/gates.
  • Areas 4 b), 4 c), 16, 18, 19 b), 19 c), and 29 have stairs leading up.
  • Areas 10 b), 10 c), 19 b), 19 c), 26 b), and 26 c) have stairs going down.
  • Areas 8 and 9 have secret trap doors in their floors.
  • Areas 10 a) and 26 a) have statues.
  • Area 26 a) has a tapestry.
  • Area 29 has a magic circle.

I have an Enhanced version of this week's map for sale here: https://www.drivethrurpg.com/en/product/573586

The Monday Blues Map #224 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all 8 map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $3 (US).

Cheers,
Tim
 

Here's the July 3rd 2026 Friday Freebie map. This week's map is a stand-alone dungeon entrance map. The sepia version gives me classic Hârn vibes. Click to enlarge.







Map Details:
  • Grid Size: 36x46 10' Squares or 72x96 5' Squares (72 dpi); VTT Size: 1261x1611
  • This week's map is a stand-alone dungeon entrance map.
  • Area 1 is outdoors with vegetation.
  • Areas 4 and 22 b) have daises.
  • Areas 5, 23, and 26 have statues.
  • Areas 6, 16, and 27 have open pits.
  • The rows of dots at areas 6 and 25 are bars/gates.
  • Areas 10 and 21 have hidden pits.
  • The tunnel of area 13 has collapsed.
  • Areas 20, 22 a), and 24 have pillars/columns.
  • Areas 20 and 26 have tapestries.
  • Area 22 b) has a throne (on a dais).
  • Area 24 has a pentagram.
  • Area 25 has an upper ledge with a ladder to give access to the lower elevation.
  • Area 26 has an altar.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/en/product/574148

The July 3rd 2026 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares; VTT Size: 2523x3222. All for $3 (US). The image files in the Enhanced version are at a higher resolution than the free WYSIWYG images.

Cheers,
Tim
 
Last edited:

Here's the Monday Blues Map #225 map. This week's map continues from last week's map (Monday Blues #224). Click to enlarge.



Map Details:
  • Grid Size: 42x62 10’ Squares or 84x124 5’ Squares (72 dpi); VTT Size: 1261x1611
  • This week's map continues from last week's map (Monday Blues #224).
  • The double white lines on the outer walls are windows.
  • The row of dots represent bars/gates.
  • Areas 1 b), 1 c), and 4 have stairs leading down.
  • Areas 1 d) and 1 e) have stairs leading up.
  • Area 1 a) has pillars/columns.
  • Area 1 a) has statues.
  • Area 1 a) has tapestries.
  • Area 3 a) has a thaumaturgic circle.
  • Area 5 is the rooftop with parapets.
  • Areas 5 b), 5 c), 5 d), and 5 e) have ballistae.
  • Areas 5 f) and 5 g) have catapults.
  • Areas 7 and 10 have trap doors in their ceilings (that lead to the ground floor of last week's map).
  • Area 11 has an open pit.

I have an Enhanced version of this week's map for sale here: https://www.drivethrurpg.com/en/product/574506

Part 1 can be found here: https://www.drivethrurpg.com/en/product/573586

The Monday Blues Map #225 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all 8 map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $3 (US).

Cheers,
Tim
 

Here's the July 10th 2026 Friday Freebie map. This week's map is part one of three. Click to enlarge.







Map Details:
  • Grid Size: 36x46 10' Squares or 72x96 5' Squares (72 dpi); VTT Size: 1261x1611
  • This week's map is part one of three.
  • The row of dots at area 3 represent bars/gates.
  • Areas 6, 8 b), and 8 c) have hidden pits.
  • Areas 8 a), 8 d), and 18 a) have statues.
  • Areas 8, 9, and 18 a) have pillars/columns (square and circular).
  • The tunnel at area 10 has caved in blocking the passage.
  • Area 18 a) has tapestries.
  • Area 18 b) has a throne on a dais.
  • The grey section of area 25 b), 30 b), and 31 represents a subterranean river. I envision this river running from the top of the page down.
  • Areas 25 c) and 30 a) have brick walls that have been built recently (to keep those that inhabit the caves out of the dungeon levels?).

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/en/product/574895

The July 10th 2026 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares; VTT Size: 2523x3222. All for $3 (US). The image files in the Enhanced version are at a higher resolution than the free WYSIWYG images.

Cheers,
Tim
 

Here's the Monday Blues Map #226 map. This week's map is a stand-alone map. Click to enlarge.



Map Details:
  • Grid Size: 42x62 10’ Squares or 84x124 5’ Squares (72 dpi); VTT Size: 1261x1611
  • This week's map is a stand-alone map.
  • The double white lines on the outer walls represent windows.
  • Areas 1, 2, 3, 4, and 46 b) have daises.
  • Areas 1, 2, 3, 4, west of 12, 14, 19, north of 28, 37, 41, and 46 a) have statues. The statues block access in the corridors unless one is small size (or smaller).
  • Areas 1, 2, 3, 4, and 41 have pillars.
  • The row of dots at areas 5 a), 14 a), 25 a), and 35 a) have bars/gates.
  • Areas 5 b), 18 b), 25 b), 35 b), and 46 a) have tapestries.
  • Areas 6, 15, 16, 21, 23, 24, 26, 27, 34, 36, 43, 44, and 45 have niches in the walls.
  • Areas 7, 11, 26, 31, 37, and 43 have hidden pits.
  • Areas 7, 32, and 37 have fireball traps.
  • Areas 8, 12, 23, 28, 31, 33, 36, 39, and west of area 44 have false doors. Perhaps these doors are gates that connect to each other.
  • Areas 9, 19, 22, 29, and 42 have open pits.
  • Area 14 has a pool/fountain.
  • Area 46 b) has a strange stone monolith (on a dais).

I have an Enhanced version of this week's map for sale here: https://www.drivethrurpg.com/en/product/575201

The Monday Blues Map #226 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all 8 map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $3 (US).

Cheers,
Tim
 

Here's the Monday Blues Map #226 map. This week's map is a stand-alone map. Click to enlarge.



Map Details:
  • Grid Size: 42x62 10’ Squares or 84x124 5’ Squares (72 dpi); VTT Size: 1261x1611
  • This week's map is a stand-alone map.
  • The double white lines on the outer walls represent windows.
  • Areas 1, 2, 3, 4, and 46 b) have daises.
  • Areas 1, 2, 3, 4, west of 12, 14, 19, north of 28, 37, 41, and 46 a) have statues. The statues block access in the corridors unless one is small size (or smaller).
  • Areas 1, 2, 3, 4, and 41 have pillars.
  • The row of dots at areas 5 a), 14 a), 25 a), and 35 a) have bars/gates.
  • Areas 5 b), 18 b), 25 b), 35 b), and 46 a) have tapestries.
  • Areas 6, 15, 16, 21, 23, 24, 26, 27, 34, 36, 43, 44, and 45 have niches in the walls.
  • Areas 7, 11, 26, 31, 37, and 43 have hidden pits.
  • Areas 7, 32, and 37 have fireball traps.
  • Areas 8, 12, 23, 28, 31, 33, 36, 39, and west of area 44 have false doors. Perhaps these doors are gates that connect to each other.
  • Areas 9, 19, 22, 29, and 42 have open pits.
  • Area 14 has a pool/fountain.
  • Area 46 b) has a strange stone monolith (on a dais).

I have an Enhanced version of this week's map for sale here: https://www.drivethrurpg.com/en/product/575201

The Monday Blues Map #226 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all 8 map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $3 (US).

Cheers,
Tim
Obviously for a group of small beings that levitate. Or that have strong upper torso and triceps to pull themselves out of holes a lot
:ROFLMAO:

My vote is the strange monolith in the middle is actually made of "float goat cheese"; and the halflings and gnomes who tend the goats can levitate around the statues and over the pit traps. All the locks for the secret doors are in the ceilings.

Or these guys...
Dog Day Lol GIF by Justin Gammon
 

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