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TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
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<blockquote data-quote="fireinthedust" data-source="post: 4808058" data-attributes="member: 51930"><p>[sblock=ooc] Wooow. Following the conversation really makes me think that a lot of posters just don't understand the *game* aspect of role-playing games. I mean, out of hand throwing out an overhaul because a hypothetical player (naming no names, as none were named) might overpower their pbp character? The concept sounds great, but the idea that *one* overhaul per character before they level up would be too huge is stupifyingly absurd. Every character is not going to do this, just as not every one of them is in play right now. Heck, if we can retire a character and start a new one, wouldn't it be the same amount of work for the Judges? Or more, in fact, as the new character would get any overhauls *and* all the levelling up they would otherwise have done? Technically, every level up and every re-training of skills must be approved by the judges. By allowing a 1st level Overhaul before reaching 2nd level (in this case at the end of the adventure), the new version would be 2nd level and would no longer have an Overhaul coming. That's one less level to check, and no more overhauls; all other re-training would be standard-issue.</p><p> Allowing one overhaul reduces Judge work.</p><p></p><p> Emral was designed based on an M&M character I have. Not only that, but I don't particularly care about the XP (well, I'd like it when it shows up), I just don't want to re-adventure him and go through the last month or so as though it didn't happen. Would "they" (not just judges, but those magical non-judges "with a conscience") mind if I swapped his stats out for new ones, effectively retiring the old stats, and just kept playing with this adventure? </p><p>[/sblock]</p><p></p><p>Emral hobbles along after the others, lighting up the end of his staff with a mote of flame. He shuffles up to the middle of the group, (hopefully) defended on all sides by the Warlord, the Minotaur, the Wizard Drivan, and (hopefully) the Beastmaster.</p><p></p><p>[sblock=Our names are cool]Going over the names and concepts, this is a really cool group. We rock, guys![/sblock]</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4808058, member: 51930"] [sblock=ooc] Wooow. Following the conversation really makes me think that a lot of posters just don't understand the *game* aspect of role-playing games. I mean, out of hand throwing out an overhaul because a hypothetical player (naming no names, as none were named) might overpower their pbp character? The concept sounds great, but the idea that *one* overhaul per character before they level up would be too huge is stupifyingly absurd. Every character is not going to do this, just as not every one of them is in play right now. Heck, if we can retire a character and start a new one, wouldn't it be the same amount of work for the Judges? Or more, in fact, as the new character would get any overhauls *and* all the levelling up they would otherwise have done? Technically, every level up and every re-training of skills must be approved by the judges. By allowing a 1st level Overhaul before reaching 2nd level (in this case at the end of the adventure), the new version would be 2nd level and would no longer have an Overhaul coming. That's one less level to check, and no more overhauls; all other re-training would be standard-issue. Allowing one overhaul reduces Judge work. Emral was designed based on an M&M character I have. Not only that, but I don't particularly care about the XP (well, I'd like it when it shows up), I just don't want to re-adventure him and go through the last month or so as though it didn't happen. Would "they" (not just judges, but those magical non-judges "with a conscience") mind if I swapped his stats out for new ones, effectively retiring the old stats, and just kept playing with this adventure? [/sblock] Emral hobbles along after the others, lighting up the end of his staff with a mote of flame. He shuffles up to the middle of the group, (hopefully) defended on all sides by the Warlord, the Minotaur, the Wizard Drivan, and (hopefully) the Beastmaster. [sblock=Our names are cool]Going over the names and concepts, this is a really cool group. We rock, guys![/sblock] [/QUOTE]
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