So there's been much discussion on the low-magic and magic items and such and how it changes the game. I'm interested in approaching all of this from a different direction. Suppose I'm running a game wherein I'd like to reproduce various scenes or challenges that often occur on TV or movies. What are the ways to reproduce the effect in D&D? What existing rules would apply? What new rules would you make up to reproduce the effect?
Now I'd like to start this off by first making a list of the types of scenes or challenges that we often see in TV (presumably action or sci-fi or fantasy shows). Then I'd like to build a list of suggestions on how to use the existing rules to set it up, followed by optional ideas on new rules to do the effect. The result would be a useful guide on how to produce such scenes, as well as a checklist for any RPG on having rules to such.
Here's some starter ideas for the list of scenes/challenges
(you should be able to remember TV or movie scenes with these elements):
1) NPC is dying and whispers last words to PC.
He can't be saved (except through very extreme circumstances).
2) PC is tortured and must resist giving information
3) PC is wounded and will not fully heal for a few weeks or more (broken limb, cracked ribs, etc)
4) Someone tries to run down/run over the PC/NPC (car, horse, carriage)
5) PC tries to rescue someone who is about to be run over (car, horse, carriage)
6) PC tries to follow someone (undetected) to see what they are up to
7) PC is getting beaten, falls, and gets back up (repeatedly if possible)
What other scene ideas are there? From there, what rules would you apply to create the effect?
Janx
Now I'd like to start this off by first making a list of the types of scenes or challenges that we often see in TV (presumably action or sci-fi or fantasy shows). Then I'd like to build a list of suggestions on how to use the existing rules to set it up, followed by optional ideas on new rules to do the effect. The result would be a useful guide on how to produce such scenes, as well as a checklist for any RPG on having rules to such.
Here's some starter ideas for the list of scenes/challenges
(you should be able to remember TV or movie scenes with these elements):
1) NPC is dying and whispers last words to PC.
He can't be saved (except through very extreme circumstances).
2) PC is tortured and must resist giving information
3) PC is wounded and will not fully heal for a few weeks or more (broken limb, cracked ribs, etc)
4) Someone tries to run down/run over the PC/NPC (car, horse, carriage)
5) PC tries to rescue someone who is about to be run over (car, horse, carriage)
6) PC tries to follow someone (undetected) to see what they are up to
7) PC is getting beaten, falls, and gets back up (repeatedly if possible)
What other scene ideas are there? From there, what rules would you apply to create the effect?
Janx