Two fighter questions: mark, footwork lure.

Chainsaw

Banned
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1. Does a fighter have to attack an enemy to mark that enemy? I played in a game this afternoon where a guy made the argument that marking was a minor action that he could do to an adjacent enemy regardless of whether he attacked him - actually, he said he could do it to multiple enemies simultaneously without attacking. I was under the impression that it you had to actually make an attack to mark an enemy.

2. Same guy says that footwork lure allows him to switch places with an adjacent enemy. I was like, "Well.. how are you shifting into his space when he's still in it?" The guy said that he's pulling the enemy into his space.
 

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1. Fighters have to attack something to mark it. It says so right in the fighter class feature. I don't know what that guy is on about, but it's nothing to do with a fighter.

2. With forced movement, you can only move enemies into squares they could normally enter. Since he's not helpless, he can't slide the enemy into his square.
 

1. Does a fighter have to attack an enemy to mark that enemy? I played in a game this afternoon where a guy made the argument that marking was a minor action that he could do to an adjacent enemy regardless of whether he attacked him - actually, he said he could do it to multiple enemies simultaneously without attacking. I was under the impression that it you had to actually make an attack to mark an enemy.

No, the fighter does not. However, he might be confusing that with the warden's feature Nature's Fury, which marks adjacent creatures as a free action on their turn.

Find out if he's played a warden before, and have him show you the class feature in question. Generally 'Show me the feature' works out well for rules arguments.

2. Same guy says that footwork lure allows him to switch places with an adjacent enemy. I was like, "Well.. how are you shifting into his space when he's still in it?" The guy said that he's pulling the enemy into his space.

Powers' effects are resolved in order. Your shift occurs before his slide, and therefore the shift must be resolved first. And, as noted above, you cannot slide anyone into a square they cannot walk into.
 

1) As pointed out by others I suspect that he's confusing it with Wardens
2) As a general rule no, but it might be possible in some cases (iirc there's a halfling feat that lets you share a square with creatures that are large or bigger)
 

1) As pointed out by others I suspect that he's confusing it with Wardens
2) As a general rule no, but it might be possible in some cases (iirc there's a halfling feat that lets you share a square with creatures that are large or bigger)
Small creatures also don't need a feat to enter a square of a large or larger creature; huge or larger for medium.
 

1. Fighters have to attack something to mark it. It says so right in the fighter class feature. I don't know what that guy is on about, but it's nothing to do with a fighter.

That's what I thought too - I think various comments about confusing fighter's mark with warden's mark are on the money.
 

Powers' effects are resolved in order. Your shift occurs before his slide, and therefore the shift must be resolved first. And, as noted above, you cannot slide anyone into a square they cannot walk into.

Very logical explanation - thanks.

I didn't want to simultaneously a) disrupt our game with a rules issue and b) spoil the guy's moment of glory, so I let it go. I'll probably follow-up with an e-mail now that I have double-checked my instincts against the experts. See, I play a fighter as well.. so we need to be on the same page about the rules or else one of us is getting gimped a bit.
 

If your other player is looking to mark a bit more, or just misses the multi-marking abilities of the Warden, remind him that Fighters mark all targets of their attacks, whether they hit or miss. This is one of the reasons why I love my Dragonborn Fighter...marking every enemy that my Close Burst 5 Dragonbreath (I took Enlarged Dragonbreath) attacks is hella fun. Other powers like Come and Get It or Sweeping Blow are great multi-marking powers as well. Lastly, powers like the Thunderburst enchantment (great on a Javelin, BTW) can let you multi-mark once per day when you need it.

So basically, if he's just looking to try and mark more enemies in a combat, there's a lot of ways to do that, even at low levels. If that's not enough, then perhaps he should switch to a Warden?

(Oh, and FYI, another nice things about Dragonborn Fighters is the Inner Dragon PP and the Scion of Arkhosia PP. Both PP's give you additional multi-target attacks, and typically make your breathweapons a lot nastier. Very good for multi-marking fun.)
 

If your other player is looking to mark a bit more, or just misses the multi-marking abilities of the Warden, remind him that Fighters mark all targets of their attacks, whether they hit or miss. This is one of the reasons why I love my Dragonborn Fighter...marking every enemy that my Close Burst 5 Dragonbreath (I took Enlarged Dragonbreath) attacks is hella fun. Other powers like Come and Get It or Sweeping Blow are great multi-marking powers as well. Lastly, powers like the Thunderburst enchantment (great on a Javelin, BTW) can let you multi-mark once per day when you need it.

So basically, if he's just looking to try and mark more enemies in a combat, there's a lot of ways to do that, even at low levels. If that's not enough, then perhaps he should switch to a Warden?

(Oh, and FYI, another nice things about Dragonborn Fighters is the Inner Dragon PP and the Scion of Arkhosia PP. Both PP's give you additional multi-target attacks, and typically make your breathweapons a lot nastier. Very good for multi-marking fun.)

His main problem is that he doesn't own and hasn't read any of the rulebooks. He relies on what he learns (right or wrong) in the LFR games he plays and uses DDI to update his character sheet. He doesn't even know how to level his guy without character builder. I almost wish he were being sneaky (that would be imply he kind of understands what's going on), but he's not. He just misunderstands the rules ("Player X told me I could do this and he plays alot").

I agree, Dragonborn fighters are marking machines.
 
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Sorry, but deliberate ignorance IS "trying to be sneaky."
What else do you call it if some guy is randomly trying to argue traffic laws with a policeman?
 

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