Xyrlove Woodsoul
First Post
When one chooses Twofold Pact, does one only get the additional boon and the associated pact at-will power, or does one also get the pact bonuses listed under the powers themselves?
For example, if I'm Infernal Pact, pick up Twofold Pact, then choose Star Pact, do I get the bonuses listed under Star Pact when it comes to individual powers?
Also, would having a Rod of Corruption to curse enemies, and having the Warlock 5th level Attack Power, Tyrannical Threat (which also curses a bunch of enemies), be overkill, i.e., redundant?
Also, I've taken the Adroit Explorer PP. But I am having a hard time deciding on what additional Warlock power I should pick up. Initially, it allows one to choose up to a 7th level attack power from his or her class list, and I figure it would probably be best to pick a 7th level power. However, the 7th level Warlock attack powers are a bit meh (on paper, at least). Does anyone have any suggestions? Note: I try to avoid having too many Fire and Necrotic powers, and highly situational powers. Targeting Fort is pretty much unavoidable, given my pact.
Here's what encounter powers I have so far. I'm Infernal Pact.
1- Diabolic Grasp (Is kind of meh, but our group has a lot of zones and such)
3- Fiery Bolt (sometimes it's great, sometimes it sucks)
7- Infernal Moon Curse (i just retrained Howl of Doom for it- I did not like Howl of Doom)
I went to the optimization sites to get some ideas, but no one agreed on anything really. Not with the Warlock at least.
For example, if I'm Infernal Pact, pick up Twofold Pact, then choose Star Pact, do I get the bonuses listed under Star Pact when it comes to individual powers?
Also, would having a Rod of Corruption to curse enemies, and having the Warlock 5th level Attack Power, Tyrannical Threat (which also curses a bunch of enemies), be overkill, i.e., redundant?
Also, I've taken the Adroit Explorer PP. But I am having a hard time deciding on what additional Warlock power I should pick up. Initially, it allows one to choose up to a 7th level attack power from his or her class list, and I figure it would probably be best to pick a 7th level power. However, the 7th level Warlock attack powers are a bit meh (on paper, at least). Does anyone have any suggestions? Note: I try to avoid having too many Fire and Necrotic powers, and highly situational powers. Targeting Fort is pretty much unavoidable, given my pact.
Here's what encounter powers I have so far. I'm Infernal Pact.
1- Diabolic Grasp (Is kind of meh, but our group has a lot of zones and such)
3- Fiery Bolt (sometimes it's great, sometimes it sucks)
7- Infernal Moon Curse (i just retrained Howl of Doom for it- I did not like Howl of Doom)
I went to the optimization sites to get some ideas, but no one agreed on anything really. Not with the Warlock at least.