Oerth Journal 11
2e
Undead, Undead Creation, Undead Creature, The Dead: Tarlech's undead were animated by Shamhat of the Chapel of Evil Chaos.
Creatures or characters raised or resurrected here [in the lands of the Blood Obelisk] will actually arise as undead, with the type and strength determined by the DM. It is suggested that the type reflect the character’s class, personality, and alignment. For example, a priest could become a heucuva, or a thief might rise as a shadow, while a lawful good character could become a vampire, or a fancy dresser may transform into a mummy. Use whatever would best perverts the player’s favorite trait(s) about their character.
Wickedly nasty, nabassu spend part of their lives on the prime material plane. As fledglings, they are relatively weak, but as they kill they grow in strength and power. One power is the creation of undead.
Intelligent Undead: ?
Lesser Undead: ?
Greater Undead: ?
Non-Corporal Undead: ?
Undead Minion: ?
Truly Horrifying Form of Undead: He crafted the Black Skull as his ultimate tool, and succeeded in trapping the mind of a powerful vampire in the black diamond’s depths.
The skull is a bastion of negative energy, and its powers help in the creation of truly horrifying forms of undead.
Powerful Non-Corporal Undead: ?
Life-Draining Wraith-Like Undead: ?
Powerful Intelligent Undead: ?
Unintelligent Undead: ?
Strange Variant of Common Undead: ?
Negative Plane Undead: Etheresra and the Princes do not become prisoners without a fight. They place a curse upon the Suel such that the Negative Plane Undead begin to arise from the human graves all over the Empire.
Undead With Special Abilities: ?
Apparition: ?
Banshee: ?
Coffer Corpse, Unintelligent Undead: ?
Death Knight, Loathsome Beast, Ancient Warrior: ?
Ghast, Ghoul-Ghast: Etheresra and the Princes do not become prisoners without a fight. They place a curse upon the Suel such that the Negative Plane Undead begin to arise from the human graves all over the Empire. Skeletons, zombies, ghouls and ghasts plague man for the first time. They spread like a plague all over the Flanaess.
Nabassu Death Gaze attack.
Ghast, Negative Plane Undead: ?
Ghost: Though hidden and forgotten the Imprisoned Elemental King and his Princes still were not powerless. They caused ghosts and spectres to arise from the earth throughout the empire.
Ghost, Powerful Non-Corporal Undead: ?
Malern, Ghost: The necromancer Malern was a powerful member of the Followers of the Skeletal Way who accepted eternal imprisonment to create one of the most powerful crystal skulls ever known.
The Followers of the Skeletal Way are the fanatical believers of Nerull who serve as the Cult of the Shriven Sickle’s vaunted honor guard. Malern helped create the skull, and placed the initial enchantments upon it. Then, at the pinnacle of his personal power, he sacrificed himself to Nerull as part of a complex and dark ritual. After his suicide he rose in undeath as a ghost, and allowed himself to be drawn into the depths of the diamond skull.
Ghost Guardian: ?
Clan Lord Dulfek, Ghost: The ghost of Clan Lord Dulfek meets characters defeating the specters, or who enter safely. The ghost asks the player's aid in removing the evil artifact from the caverns below and restoring his remains to their rightful place, the nearby clan-home of Karakast (or other place deemed by the DM). The ghost tells the tale of his clan, as related in the above history.
Long ago, before the time of the twin cataclysms, the western mountains of the Flanaess were the site of great hostilities among the various states of the dwarven nation. Uprooting themselves from their ancient homes, many clans migrated east. Eventually one of these clans, Mumantadin, settled in the region known today as the Cairn Hills and the Mistmarsh, building a great, walled keep to help protect their lands.
At the time, the marshlands were fertile plains and provided good hunting. The nearby waterways allowed native Flan and demihuman tribes access for trade, and the Oerth yielded great veins of precious metals. The dwarven people thrived and prospered.
In -105 CY, Rolanta T'shur, a Suel mage, arrived at the gates of the dwarven clan. Badly mauled, bleeding heavily and feverish, the wizard was taken in and placed in the care of the dwarven healers. Rolanta bore a strange pendant crafted of a black metal and set with a stone blacker than the blackest pitch. The dwarves named it Retna Noth Tura- a Suel term meaning Fate’s Black Assassin- for the one phrase that Rolanta kept repeating in his fevered state.
What the pendant was the dwarves never discovered, for shortly after Rolanta's arrival, a dark beast descended upon the keep. Legends tell of a horrific battle, but most are false tales spun by those seeking to gain fortune from the plight of others. What actually transpired is not truly known, for none of the clan ever emerged.
Ghoul: Etheresra and the Princes do not become prisoners without a fight. They place a curse upon the Suel such that the Negative Plane Undead begin to arise from the human graves all over the Empire. Skeletons, zombies, ghouls and ghasts plague man for the first time. They spread like a plague all over the Flanaess.
The downstairs is the lair of five dwarven ghouls created by the nabassu.
Nabassu Death Gaze attack.
Ghoul, Negative Plane Undead: ?
Ghoul Whose Gaze Causes Sleep, Strange Variant of Common Undead: ?
Large Ghoul: ?
Ghoul, Dwarven Ghoul: ?
Huecuva, Heucuva: Creatures or characters raised or resurrected here [in the lands of the Blood Obelisk] will actually arise as undead, with the type and strength determined by the DM. It is suggested that the type reflect the character’s class, personality, and alignment. For example, a priest could become a heucuva, or a thief might rise as a shadow, while a lawful good character could become a vampire, or a fancy dresser may transform into a mummy. Use whatever would best perverts the player’s favorite trait(s) about their character.
Lich: ?
Lich, Powerful Intelligent Undead: ?
Demi-Lich: ?
Lich, Lich Patron: ?
Narsceen, Lich: ?
Acererak, Lich: ?
Tilorop, Lich: Tilorop uses arcane energy to transform himself into the first lich on Oerth.
Mummy: Creatures or characters raised or resurrected here [in the lands of the Blood Obelisk] will actually arise as undead, with the type and strength determined by the DM. It is suggested that the type reflect the character’s class, personality, and alignment. For example, a priest could become a heucuva, or a thief might rise as a shadow, while a lawful good character could become a vampire, or a fancy dresser may transform into a mummy. Use whatever would best perverts the player’s favorite trait(s) about their character.
Mummy-Cat, Mummy Cat: ?
Mummy-Cat, Lesser Mummy: ?
Penannggalan: ?
Phantom: ?
Poltergeist: ?
Shadow: Creatures or characters raised or resurrected here [in the lands of the Blood Obelisk] will actually arise as undead, with the type and strength determined by the DM. It is suggested that the type reflect the character’s class, personality, and alignment. For example, a priest could become a heucuva, or a thief might rise as a shadow, while a lawful good character could become a vampire, or a fancy dresser may transform into a mummy. Use whatever would best perverts the player’s favorite trait(s) about their character.
74 SD) Abis -ara-Tmat writes a text demonstrating how to force the Elemental Princes to perform magic.
75 SD) The first Shadows, Wights and Wraiths arise from the graves of the dead in retribution for this subjugation and imprisonment.
Slow Shadow: ?
Skeleton: Etheresra and the Princes do not become prisoners without a fight. They place a curse upon the Suel such that the Negative Plane Undead begin to arise from the human graves all over the Empire. Skeletons, zombies, ghouls and ghasts plague man for the first time. They spread like a plague all over the Flanaess.
Skeleton, Lesser Undead, Unintelligent Undead, Negative Plane Undead: ?
Skeleton Covered in Iron Dust and Have Six Iron-Clawed Arms: ?
Skeleton Warrior, Loathsome Beast, Ancient Warrior: ?
Son of Kyuss: ?
Large Son of Kyuss: ?
Specter, Spectre: These particular dwarves were the clan lord’s personal guard, who fell trying to defend him.
Though hidden and forgotten the Imprisoned Elemental King and his Princes still were not powerless. They caused ghosts and spectres to arise from the earth throughout the empire.
Spectre, Powerful Intelligent Undead: ?
Specter, Dwarven Guard Specter:
Vamire: Creatures or characters raised or resurrected here [in the lands of the Blood Obelisk] will actually arise as undead, with the type and strength determined by the DM. It is suggested that the type reflect the character’s class, personality, and alignment. For example, a priest could become a heucuva, or a thief might rise as a shadow, while a lawful good character could become a vampire, or a fancy dresser may transform into a mummy. Use whatever would best perverts the player’s favorite trait(s) about their character.
Vampire, Greater Undead, Powerful Intelligent Undead: ?
Powerful Vampire: ?
Arinanin, Vampire: Arinanin is blessed by Tharizdun to become the Oerth’s first vampire.
Wight: 74 SD) Abis -ara-Tmat writes a text demonstrating how to force the Elemental Princes to perform magic.
75 SD) The first Shadows, Wights and Wraiths arise from the graves of the dead in retribution for this subjugation and imprisonment.
Carnac, Wight: When the nabassu attacked, Carnac hid himself in his chamber, cowering in fear at the Black Assassin. His fear literally killed him, as he wasted away slowly, fearing to even peek out from his hiding spot. Eventually the dwarf expired, and his bitterness brought him back in the form of a wight.
Lesser Wight: When the nabassu attacked, Carnac hid himself in his chamber, cowering in fear at the Black Assassin. His fear literally killed him, as he wasted away slowly, fearing to even peek out from his hiding spot. Eventually the dwarf expired, and his bitterness brought him back in the form of a wight. Since then, he has created three lesser wights, adventurers who were not consumed immediately.
Wraith: 74 SD) Abis -ara-Tmat writes a text demonstrating how to force the Elemental Princes to perform magic.
75 SD) The first Shadows, Wights and Wraiths arise from the graves of the dead in retribution for this subjugation and imprisonment.
Soul Beckoner: ?
Swordwraith, Sword Wraith: ?
Zombie: Etheresra and the Princes do not become prisoners without a fight. They place a curse upon the Suel such that the Negative Plane Undead begin to arise from the human graves all over the Empire. Skeletons, zombies, ghouls and ghasts plague man for the first time. They spread like a plague all over the Flanaess.
Zombie, Lesser Undead, Unintelligent Undead, Negative Plane Undead: ?
Chantel, Zombie: Chantel is slain and animated as a zombie.
Zombies Which Slowly Regenerate, Strange Variant of Common Undead: ?
Large Zombie: ?
death gaze 1/day per hit point above 7 hit dice (failed save means irrevocably turned to ghast-ghoul for demihumans).