R_J_K75
Legend
Im starting to write my new Undermountain campaign. Made me think of hooks to get my current party down there, Years ago I came up with some hooks. There was some generators around then so I may have gotten some from them. But lets have a discussion on goals that your PCs would go into UM. Heres my list.
- PC's are exiled to Undermountain and seek to wreak havoc and retribution on the City of Waterdeep and Lords
- PC's seeks to apprehend and villain who has fled into Undermountain
- PC's are seeking a long lost artifact rumored to be in Undermountain
- PC's are hired by a wizard to retrieve a monster/Spell components from Undermountain.
- PC's are taksed to destroy a foul evil which is besieging Waterdeep from the bowels of Undermountain.
- PC's are treasure hunters
- PC's are trying to exorcise a demon from a family member or friend who lairs in Undermountain.
- PC's are trying to recover ancient lost technology
- PC's must destroy the warforge buried in the depths of Undermountain
- PC's must wind to the world clock of time (time stop)
- PC's must destroy Halasters Clone factory
- PC's must destroy a coven of vampires
- PC's must close a portal which threatens to unleash an alien pantheon on Waterdeeep
- PC's must destroy the burgeoning Shadow Thieves guild in the depths of Undermountain
- PC's are charged to excavate a long lost library in UM
- PC's must retrieve a netherscroll
- PC's must collect the footprints a leprechaun
- PC's must find and route out the source of Brownie (tiny fey folk) accosting Waterdeep.
- PC's must seek out a long lost Spelljammer and Helm from Undermountain.
- PC's must save a Couatl.
- PC's have been geased.
- PC's must retrieve a friends corpse
- PC's must infiltrate the Xanathar Thieves guild
- PC's must break up slavers operating out of Skullport
- PC's hunt down and kill a specific monster
- PC's must accompany a bard into undermountain so he can compose an epic movement
- PC's must accompany a bard into undermountain so he can find and play the organ of Lum the Mad to destroy an ancient evil, demon/devil.
- Repent a fallen paladin
- Plant the tree of life in Wyllow Wood
- Destroy the Psion Stones
- Find a loop hole in a devils contract
- Deliver a joke to a copper dragon imprisoned in Undermountain. Make him laugh, but he's currently sad
- Map the ways/gates in and out of UM
- Destroy and artifact by feeding it to a rising phoenix
- Deliver a ancient message to the unborn
- Soothe the savage beast
- Indulge an angry titan
- Prison Break
- Repent/Atone/Exorcise the soul of a gold dragon dracolich (Tricked by Cult of the Dragon)
- Capture the tear of a demilich
- Feast on the soul of a demon
- Stop an impending horde
- Discover location of the Mercanes vault
- Right what once went wrong
- Get Marco Volo to admit he's a fraud
- Counter the dying scream of a banshee which takes the form of a lost dirge that echoes the halls of Undermountain
- Remember tomorrow
- Restore a medusas beauty
- Sabotage a Yugoloths base of operation from which it sells arms for the blood war
- The PC's are key players in an all out warfare taking place in Waterdeep, Undermountain & Skullport.
- Fly in the face of the gods
- PC's must crash the meeting of the gods at the Valley of the gods, deliver message
- Turn peasant into king
- Sacrifice their souls for the greater good/evil, ensure neutrality prevails
- Stop the death of Mystryl, the ascention of Mystra (the god of Magic).
- Sing a lullaby to an awakening Tarasque in UM
- Pit and dull the keen sword of a Death Knight
- Blindfold a beholder
- Shine the crown of the dwarf king Melarkyn
- Draw water from a long dried well
- Complete the Mummy kings tomb
- Capture the harvest moon
- Kill the Waterdhavian werewolf in Undermountain
- Defile the headdress of Malar (the god of the hunt)
- Out drink a long dead dwarven king
- Iron Chef Undermountain-Out cook the Hungry Hungry Halfings
- Sever the wings of Angels
- Destroy the blackball making its way through Undermountain.
- Convince a Red Dragon to give up his horde!