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<blockquote data-quote="Green Knight" data-source="post: 4321224" data-attributes="member: 2723"><p>At the very least I'm planning on getting... </p><p> </p><ul> <li data-xf-list-type="ul">Martial Power </li> <li data-xf-list-type="ul">Draconomicon I: Chromatic Dragons </li> <li data-xf-list-type="ul">Manual of the Planes </li> <li data-xf-list-type="ul">Open Grave: Secrets of the Undead </li> <li data-xf-list-type="ul">Dungeon Delve</li> </ul><p></p><p>I'm going to try my best to get every single book, including the adventures, but those're my priorities. </p><p> </p><p>No less then four Martial characters for Martial Power to cater to, so that ought to be nice. I wonder when Divine Power is gonna come out, though? That's the one I really want. Sadly, with only two Divine classes out, it may not be for a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p> </p><p>Don't know anything about Manual of the Planes, but I gotta say, it'd be a dream come true if it provided lots of information on Sigil. I'd be ecstatic if one could run a Planescape campaign based off of information from that book. </p><p> </p><p>Out of that list, Open Grave is the third book that I'm looking forward to, the most. If for no other reason then the simple fact that I'm not at all satisfied with the 4E vampire. I really, <em>really</em>, <strong>REALLY</strong> hope that Open Grave gives us more classic vampires. Vampires who turn into bats, wolves, and mist, who're burned by sunlight, warded by garlic, who can't enter homes without an invitation, cross running water, etc. And of course, rules for staking vampires would be fantastic. There's a reason vampires form their own genre, and that White Wolf was able to build an entire RPG around them. That's because vampires are just damn cool. It'd be nice if the 4E vampire reflected that coolness. </p><p> </p><p>As for what's NOT on that list... </p><p> </p><ul> <li data-xf-list-type="ul">Against the Giants Booster Case </li> <li data-xf-list-type="ul">Forgotten Realms Campaign Guide </li> <li data-xf-list-type="ul">Tome of Treasures </li> <li data-xf-list-type="ul">Forgotten Realms Player's Guide </li> <li data-xf-list-type="ul">Dungeons & Dragons Starter Set </li> <li data-xf-list-type="ul">Demonweb Booster Case</li> </ul><p></p><p>I plan on playing Living Forgotten Realms as often as possible, so the Forgotten Realms Campaign Guide and Forgotten Realms Player's Guide are must-haves. As for Tome of Treasures, I REALLY hope it includes weapons and equipment which were left out of the PHB. Lances, for instance, along with the repeating crossbow, whip, two-bladed sword, and so on. And while I don't expect it, rules for firearms would certainly be nice. I want a musket, damn it!</p></blockquote><p></p>
[QUOTE="Green Knight, post: 4321224, member: 2723"] At the very least I'm planning on getting... [list][*]Martial Power [*]Draconomicon I: Chromatic Dragons [*]Manual of the Planes [*]Open Grave: Secrets of the Undead [*]Dungeon Delve[/list] I'm going to try my best to get every single book, including the adventures, but those're my priorities. No less then four Martial characters for Martial Power to cater to, so that ought to be nice. I wonder when Divine Power is gonna come out, though? That's the one I really want. Sadly, with only two Divine classes out, it may not be for a while. :( Don't know anything about Manual of the Planes, but I gotta say, it'd be a dream come true if it provided lots of information on Sigil. I'd be ecstatic if one could run a Planescape campaign based off of information from that book. Out of that list, Open Grave is the third book that I'm looking forward to, the most. If for no other reason then the simple fact that I'm not at all satisfied with the 4E vampire. I really, [i]really[/i], [b]REALLY[/b] hope that Open Grave gives us more classic vampires. Vampires who turn into bats, wolves, and mist, who're burned by sunlight, warded by garlic, who can't enter homes without an invitation, cross running water, etc. And of course, rules for staking vampires would be fantastic. There's a reason vampires form their own genre, and that White Wolf was able to build an entire RPG around them. That's because vampires are just damn cool. It'd be nice if the 4E vampire reflected that coolness. As for what's NOT on that list... [list][*]Against the Giants Booster Case [*]Forgotten Realms Campaign Guide [*]Tome of Treasures [*]Forgotten Realms Player's Guide [*]Dungeons & Dragons Starter Set [*]Demonweb Booster Case[/list] I plan on playing Living Forgotten Realms as often as possible, so the Forgotten Realms Campaign Guide and Forgotten Realms Player's Guide are must-haves. As for Tome of Treasures, I REALLY hope it includes weapons and equipment which were left out of the PHB. Lances, for instance, along with the repeating crossbow, whip, two-bladed sword, and so on. And while I don't expect it, rules for firearms would certainly be nice. I want a musket, damn it! [/QUOTE]
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