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(Update) DM Decision: Player mistake- what would you do
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<blockquote data-quote="swrushing" data-source="post: 2767762" data-attributes="member: 14140"><p></p></blockquote><p></p><p></p><p>By this do you mean you wouldn't have an issue with her reading the non-plot posts about her play, her decisions, how stupid she is, called her your gilligan and such?</p><p></p><p></p><p>Actually i am more assuming your focus is about the things you keep bringing up here. </p><p>how bad her decisiosn were. </p><p>How justified you are in keeping her at second class status.</p><p>How you are unwilling to deal with the style clash because you like her hubby and her snacks.</p><p></p><p>its UNFAIR to keep a player around as a second class citizen because you like the other things you get from her. USING her to keep the hubby playing and keep hot snacks coming while at the same time behind her back lambasting her and refusing to...</p><p></p><p>you rally don't see the part thats wrong in all this beyond how she doesn't make the right decisions???</p><p> </p><p></p><p>and she chose the one you label stupid, for different reasons than you would have used, and so she becomes the "when she's not looking lets call her stupid on the internet" rant fodder cuz you want to keep her hubby and snacks?</p><p></p><p></p><p></p><p>thats a perfectly fine assumption for a PARTICULAR play style. </p><p>There are more than one style of play and more than one style of fantasy.</p><p>clearly, she isn't buying into the "treat the entire world as a danger" fantasy school.</p><p></p><p>have you ever read the dragonlance novels? the first couple.</p><p>ever here of kender?</p><p>main traits.. fearless, inquisitive, and prac5tically devoid of notions of privacy.</p><p>As such,they often would do things like you describe here. See glowing pattern on floor.. try it.</p><p>fortunately, that world was written "run by a dm" so that while dangerous kender tending to do these "not cautious" things tended to find something fantastic instead of "yet another instant dead thing just laying around."</p><p></p><p>One kender found a magic ring and put it on. he didn't get it idenfitifed. he didn't take it to a cleric for a remove curse first. he just said "its cool" and put it on. he immediately vanished. i think he used it to teleport several times before it went poof with him.</p><p></p><p>Now for some Gms, that could have been a "cursed ring of moron disintigration" and that would be the end of it and the author would now be on the internet defending how reasonable it was.</p><p></p><p>for other GMs, it would be a teleport ring that pops the user back to a reclusive mage who puts such things out into the world to bring people to him. Its kind of an inverse exploration thing. In that world with kenders, the choice of "and the odd item does something that provokes more story and fun" instead of "the odd item that just kills you, next character" is what makes that world one where kender are appropriate characters.</p><p></p><p>As you have observed, your choice could have been to make the trip down the rabbit hole interesting for your alice. it could have been the spawn for many different stories and plots and such. As i put it, it could have made you look clever and like it was a part of the plan. you could choose to run a game where kenders and other uncautious characters are appropriate as the stars, and not just rant fodder who are kept around cuz bring good hubby and snacks.</p><p></p><p></p><p></p><p>actually, the campaign is what you decide it to be. this is equivalent to saying "but i dont want to."</p><p></p><p>if you don't want to run a campaign appropriate to her, where her character is one of the stars, tell her and let her go. if thats too much to ask, then at least have the forthrightness to stop the internet rant fests about how stupid you think she is.</p><p></p><p>Would you at the game table, to her face, call her a gilligan?</p><p>if not, why is it Ok to do it here?</p><p>[/QUOTE]</p>
[QUOTE="swrushing, post: 2767762, member: 14140"] [/QUOTE] By this do you mean you wouldn't have an issue with her reading the non-plot posts about her play, her decisions, how stupid she is, called her your gilligan and such? Actually i am more assuming your focus is about the things you keep bringing up here. how bad her decisiosn were. How justified you are in keeping her at second class status. How you are unwilling to deal with the style clash because you like her hubby and her snacks. its UNFAIR to keep a player around as a second class citizen because you like the other things you get from her. USING her to keep the hubby playing and keep hot snacks coming while at the same time behind her back lambasting her and refusing to... you rally don't see the part thats wrong in all this beyond how she doesn't make the right decisions??? and she chose the one you label stupid, for different reasons than you would have used, and so she becomes the "when she's not looking lets call her stupid on the internet" rant fodder cuz you want to keep her hubby and snacks? thats a perfectly fine assumption for a PARTICULAR play style. There are more than one style of play and more than one style of fantasy. clearly, she isn't buying into the "treat the entire world as a danger" fantasy school. have you ever read the dragonlance novels? the first couple. ever here of kender? main traits.. fearless, inquisitive, and prac5tically devoid of notions of privacy. As such,they often would do things like you describe here. See glowing pattern on floor.. try it. fortunately, that world was written "run by a dm" so that while dangerous kender tending to do these "not cautious" things tended to find something fantastic instead of "yet another instant dead thing just laying around." One kender found a magic ring and put it on. he didn't get it idenfitifed. he didn't take it to a cleric for a remove curse first. he just said "its cool" and put it on. he immediately vanished. i think he used it to teleport several times before it went poof with him. Now for some Gms, that could have been a "cursed ring of moron disintigration" and that would be the end of it and the author would now be on the internet defending how reasonable it was. for other GMs, it would be a teleport ring that pops the user back to a reclusive mage who puts such things out into the world to bring people to him. Its kind of an inverse exploration thing. In that world with kenders, the choice of "and the odd item does something that provokes more story and fun" instead of "the odd item that just kills you, next character" is what makes that world one where kender are appropriate characters. As you have observed, your choice could have been to make the trip down the rabbit hole interesting for your alice. it could have been the spawn for many different stories and plots and such. As i put it, it could have made you look clever and like it was a part of the plan. you could choose to run a game where kenders and other uncautious characters are appropriate as the stars, and not just rant fodder who are kept around cuz bring good hubby and snacks. actually, the campaign is what you decide it to be. this is equivalent to saying "but i dont want to." if you don't want to run a campaign appropriate to her, where her character is one of the stars, tell her and let her go. if thats too much to ask, then at least have the forthrightness to stop the internet rant fests about how stupid you think she is. Would you at the game table, to her face, call her a gilligan? if not, why is it Ok to do it here? [/QUOTE]
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