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World of Kulan
[v.3.5] Campaign Guide: Heroes of Carnell PbP Game!
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<blockquote data-quote="Dog Moon" data-source="post: 4683875" data-attributes="member: 23023"><p><em>Character Archived by Knightfall.</em></p><p>-------------------------------------------------------------------------------------------</p><p>[sblock=Reneg Desrek]I'm still missing stuff right now, I know. But this is what I got so far.</p><p></p><p>[code]</p><p>CHARACTER NAME : Reneg Desrek</p><p>RACE (CR) : Human</p><p>CLASS (LEVEL) : Druid 7</p><p>ALIGNMENT : N</p><p>SIZE : Medium</p><p>SPEED : 30 ft.</p><p></p><p></p><p>EXPERIENCE : 23000</p><p>CASH : </p><p></p><p>ABILITY SCORES</p><p>Str 14</p><p>Dex 13</p><p>Con 15</p><p>Int 14</p><p>Wis 18</p><p>Cha 12</p><p></p><p>SAVES Class Ability Total</p><p>FORT 5 2 7</p><p>REF 2 1 3</p><p>WILL 5 3 8</p><p></p><p>HIT POINTS : 47 ( http://invisiblecastle.com/roller/view/1957275/ )</p><p>ARMOR CLASS</p><p>Standard : 16 (+1 dex, +2 armor, +2 heavy wooden shield, +1 nat)</p><p>Touch : 11</p><p>Flat-Foot : 15 </p><p></p><p>INITIATIVE : +1 (dex)</p><p>BASE ATTACK : +5</p><p>RANGED : +</p><p>MELEE : +</p><p></p><p>WEAPONS</p><p>Staff +7 melee 1d6+2</p><p></p><p>ARMOR</p><p>Leather</p><p>Hvy Wood Shield</p><p></p><p>LANGUAGES</p><p>Common, Sylvan, Druidic, Draconic</p><p></p><p>CLASS FEATURES</p><p></p><p></p><p>FEATS</p><p>1: Spell Focus (Conjuration)</p><p>Human: Track</p><p>3: Augment Summoning</p><p>6: Natural Spell</p><p></p><p>SKILLS Ranks Ability Misc Total</p><p>Concentration 10 2 14</p><p>Handle Animal 10 1 11</p><p>Nature 10 2 2 14</p><p>Ride 10 1 11</p><p>Spellcraft 10 2 12</p><p>Spot 10 4 14</p><p>Survival 10 4 2 16</p><p></p><p></p><p>SPELLS: 0:6/D, 1:5/D, 2:4/D, 3:3/D, 4:2/D</p><p>0th Create Water, Detect Magic, Detect Poison, Mending, Purify Food and Drink, Read Magic</p><p>1st Charm Animal, Cure Light Wounds, Entangle, Longstrider, Shillelagh</p><p>2nd Barkskin, Bull's Strength, Soften Earth and Stone, Wood Shape</p><p>3rd Dominate Animal, Poison, Stone Shape</p><p>4th Giant Vermin, Spike Stone</p><p></p><p>CLASS ABILITIES:</p><p>Spontaneous Casting of Nature's Ally</p><p>Animal Companion!</p><p>Nature Sense</p><p>Wild Empathy</p><p>Woodland Stride</p><p>Trackless Step</p><p>Resist Nature's Lure</p><p>Wild Shape 3/day</p><p></p><p>EQUIPMENT: (570g 0s 0c)</p><p>Feath Token (Tree) x2 (800g)</p><p>Bag of Tricks (Tan) (6.300g)</p><p>Handy Haversack (2.000g)</p><p>Amulet of Natural Armor +1 (2.000g)</p><p>Robe of Useful Items (7.000gp)</p><p>Stone of Alarm (2.700g heirloom item)</p><p>Small iron box built with handles with numerous insects inside</p><p>Heavy Warhorse with Riding Saddle (230gp)</p><p>[/code]</p><p></p><p>Reneg Desrek was destined to be a Druid. Well, not be Destiny, capital D, but because his father and mother had both been Druids and he was expected to become one as well. They taught him everything he should know about being a Druid and though he hadn't really wanted to be one [a Bard seemed more much DASHING, a Paladin seemed much more awe-inspiring, and a Barbarian was fearsome], but he sort of ended up being one anyways because he was sort of lazy at heart. That's probably why he enjoyed summoning companions so much. Why do the work when an animal could do it for him?</p><p></p><p>Of course this had gotten him into trouble into the past. Why were there claw marks all over the furniture? Well, the grizzly bear was trying to rearrange. Why were so many of the dishes broken? The dog wasn't well capable of taking the dishes from the sink and licking them on his own, but he sure had tried. Quite impressive indeed, actually, though his parents of course were NOT impressed.</p><p></p><p>Still, they couldn't help but feel a little bit if pride for their son. Despite this lazy streak, he had managed to find a cute girl, a bookish girl who everyone said was evil but Reneg was sure she was just rebelling against her parents like he had. It wasn't his fault he had gotten her pregnant. Well, maybe it was. At least he hoped it was! When she disappeared, he blamed his parents. He didn't know why he blamed them; it was just a natural instinct to blame them for his problems. They told him he didn't know where his girlfriend was. Frustrated, he set out from home in search of his pregnant girlfriend].</p><p></p><p>As a going away present, they gave him a rock. Can you believe that? A ROCK? Supposedly it was a Stone of Alarm. If he attached it to something and someone touched it, it alerted him to the presence of an intruder. That was apparently how his grandfather had met his grandmother. That was a story he certainly hadn't wanted to know, but his parents said it was a good-luck charm and he should take it with him. He figured he might as well. It may come in handy, after all.</p><p></p><p>Robe of Useful Items: Number of Patches: 12 ( <a href="http://invisiblecastle.com/roller/view/1957298/" target="_blank">http://invisiblecastle.com/roller/view/1957298/</a> )</p><p>Items: <a href="http://invisiblecastle.com/roller/view/1957299/" target="_blank">http://invisiblecastle.com/roller/view/1957299/</a> <a href="http://invisiblecastle.com/roller/view/1957310/" target="_blank">http://invisiblecastle.com/roller/view/1957310/</a></p><p>[Only rolled 10 items first time, but I should have done 12, so second link is for the last 2 rolls to make 12]</p><p>Dagger</p><p>Bullseye lantern (filled and lit)</p><p>Mirror (a highly polished 2-foot-by-4-foot steel mirror)</p><p>Pole (10-foot length)</p><p>Hempen rope (50-foot coil)</p><p>Sack</p><p></p><p>1d100 → [77] = (77): Minor scroll of one randomly determined spell</p><p>1d100 → [13] = (13): Coffer, silver (6 in. by 6 in. by 1 ft.), 500 gp value</p><p>1d100 → [46] = (46): Mule (with saddle bags)</p><p>1d100 → [3] = (3): Bag of 100 gold pieces</p><p>1d100 → [9] = (9): Coffer, silver (6 in. by 6 in. by 1 ft.), 500 gp value</p><p>1d100 → [65] = (65): Potion of cure serious wounds</p><p>1d100 → [55] = (55): Pit, open (10 ft. by 10 ft. by 10 ft.)</p><p>1d100 → [54] = (54): Pit, open (10 ft. by 10 ft. by 10 ft.)</p><p>1d100 → [74] = (74): Rowboat (12 ft. long)</p><p>1d100 → [39] = (39): Ladder, wooden (24 ft. long)</p><p>1d100 → [29] = (29): Gems, 10 (100 gp value each)</p><p>1d100 → [84] = (84): War dogs, pair (treat as riding dogs)[/sblock]</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 4683875, member: 23023"] [I]Character Archived by Knightfall.[/I] ------------------------------------------------------------------------------------------- [sblock=Reneg Desrek]I'm still missing stuff right now, I know. But this is what I got so far. [code] CHARACTER NAME : Reneg Desrek RACE (CR) : Human CLASS (LEVEL) : Druid 7 ALIGNMENT : N SIZE : Medium SPEED : 30 ft. EXPERIENCE : 23000 CASH : ABILITY SCORES Str 14 Dex 13 Con 15 Int 14 Wis 18 Cha 12 SAVES Class Ability Total FORT 5 2 7 REF 2 1 3 WILL 5 3 8 HIT POINTS : 47 ( http://invisiblecastle.com/roller/view/1957275/ ) ARMOR CLASS Standard : 16 (+1 dex, +2 armor, +2 heavy wooden shield, +1 nat) Touch : 11 Flat-Foot : 15 INITIATIVE : +1 (dex) BASE ATTACK : +5 RANGED : + MELEE : + WEAPONS Staff +7 melee 1d6+2 ARMOR Leather Hvy Wood Shield LANGUAGES Common, Sylvan, Druidic, Draconic CLASS FEATURES FEATS 1: Spell Focus (Conjuration) Human: Track 3: Augment Summoning 6: Natural Spell SKILLS Ranks Ability Misc Total Concentration 10 2 14 Handle Animal 10 1 11 Nature 10 2 2 14 Ride 10 1 11 Spellcraft 10 2 12 Spot 10 4 14 Survival 10 4 2 16 SPELLS: 0:6/D, 1:5/D, 2:4/D, 3:3/D, 4:2/D 0th Create Water, Detect Magic, Detect Poison, Mending, Purify Food and Drink, Read Magic 1st Charm Animal, Cure Light Wounds, Entangle, Longstrider, Shillelagh 2nd Barkskin, Bull's Strength, Soften Earth and Stone, Wood Shape 3rd Dominate Animal, Poison, Stone Shape 4th Giant Vermin, Spike Stone CLASS ABILITIES: Spontaneous Casting of Nature's Ally Animal Companion! Nature Sense Wild Empathy Woodland Stride Trackless Step Resist Nature's Lure Wild Shape 3/day EQUIPMENT: (570g 0s 0c) Feath Token (Tree) x2 (800g) Bag of Tricks (Tan) (6.300g) Handy Haversack (2.000g) Amulet of Natural Armor +1 (2.000g) Robe of Useful Items (7.000gp) Stone of Alarm (2.700g heirloom item) Small iron box built with handles with numerous insects inside Heavy Warhorse with Riding Saddle (230gp) [/code] Reneg Desrek was destined to be a Druid. Well, not be Destiny, capital D, but because his father and mother had both been Druids and he was expected to become one as well. They taught him everything he should know about being a Druid and though he hadn't really wanted to be one [a Bard seemed more much DASHING, a Paladin seemed much more awe-inspiring, and a Barbarian was fearsome], but he sort of ended up being one anyways because he was sort of lazy at heart. That's probably why he enjoyed summoning companions so much. Why do the work when an animal could do it for him? Of course this had gotten him into trouble into the past. Why were there claw marks all over the furniture? Well, the grizzly bear was trying to rearrange. Why were so many of the dishes broken? The dog wasn't well capable of taking the dishes from the sink and licking them on his own, but he sure had tried. Quite impressive indeed, actually, though his parents of course were NOT impressed. Still, they couldn't help but feel a little bit if pride for their son. Despite this lazy streak, he had managed to find a cute girl, a bookish girl who everyone said was evil but Reneg was sure she was just rebelling against her parents like he had. It wasn't his fault he had gotten her pregnant. Well, maybe it was. At least he hoped it was! When she disappeared, he blamed his parents. He didn't know why he blamed them; it was just a natural instinct to blame them for his problems. They told him he didn't know where his girlfriend was. Frustrated, he set out from home in search of his pregnant girlfriend]. As a going away present, they gave him a rock. Can you believe that? A ROCK? Supposedly it was a Stone of Alarm. If he attached it to something and someone touched it, it alerted him to the presence of an intruder. That was apparently how his grandfather had met his grandmother. That was a story he certainly hadn't wanted to know, but his parents said it was a good-luck charm and he should take it with him. He figured he might as well. It may come in handy, after all. Robe of Useful Items: Number of Patches: 12 ( [url]http://invisiblecastle.com/roller/view/1957298/[/url] ) Items: [url]http://invisiblecastle.com/roller/view/1957299/[/url] [url]http://invisiblecastle.com/roller/view/1957310/[/url] [Only rolled 10 items first time, but I should have done 12, so second link is for the last 2 rolls to make 12] Dagger Bullseye lantern (filled and lit) Mirror (a highly polished 2-foot-by-4-foot steel mirror) Pole (10-foot length) Hempen rope (50-foot coil) Sack 1d100 → [77] = (77): Minor scroll of one randomly determined spell 1d100 → [13] = (13): Coffer, silver (6 in. by 6 in. by 1 ft.), 500 gp value 1d100 → [46] = (46): Mule (with saddle bags) 1d100 → [3] = (3): Bag of 100 gold pieces 1d100 → [9] = (9): Coffer, silver (6 in. by 6 in. by 1 ft.), 500 gp value 1d100 → [65] = (65): Potion of cure serious wounds 1d100 → [55] = (55): Pit, open (10 ft. by 10 ft. by 10 ft.) 1d100 → [54] = (54): Pit, open (10 ft. by 10 ft. by 10 ft.) 1d100 → [74] = (74): Rowboat (12 ft. long) 1d100 → [39] = (39): Ladder, wooden (24 ft. long) 1d100 → [29] = (29): Gems, 10 (100 gp value each) 1d100 → [84] = (84): War dogs, pair (treat as riding dogs)[/sblock] [/QUOTE]
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[v.3.5] Campaign Guide: Heroes of Carnell PbP Game!
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