The new Vampire RPG reportedly has a rule for often limiting combat to three rounds. That rule sure feels like something my buddy Ken Hite would have written, and I have been toying with a similar idea myself. I've played out plenty of long combats where the last rounds were a grind (hello, 4E), and I like cutting to the chase. In 13th Age, we use the "escalation die" to make combats end faster, but Vampire's 3-round rule is an even stronger solution to combats that go too long. Do you have experience with this new rule in Vampire, and if so how does it play?