Video gamey

Quasqueton

First Post
With all the comments about D&D3 being "video gamey", it is ironic to find that D&D3 does not make a good computer game. I've just started playing Neverwinter Nights on my PC. It's interesting to see the D&D3 mechanics in the game (fun to watch the rolls during combat at the bottom of the screen), but they don't make for a good computer game experience. And the things about the computer game that are good "video game" stuff (like spell special effects) are not in D&D3.

Meh. I like the game enough to keep playing it, but I just thought the irony worth mentioning.

Quasqueton
 

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I don't think it's fair to say that D&D3 doesn't make a good video game because of NWN. First, NWN is "real time." Yes, you can pause it, but it's not turned based, which is one of the key aspects of table top D&D.

Second, NWN, in it's "out of the box" format, is sorely lacking in RP. I loved playing it, but Baldur's Gate had a lot more RP. If you're looking for a good RP game that uses the 3E rules, check out SW:KOTOR. Great game, very RP intensive, and fun as hell.

Now, if the writers of KOTOR and the programmers of Baldur's Gate would create a game together, it would be awesome. :)

Back on point, I think D&D3 can make a good video game, it just has to be done right. The problem is, what is "right?" Not everyone plays the game the same and video games leave very little room for personalized play, which is why BG and KOTOR were great because they did just that.

I think I'm rambling here. Try this: NWN is not a good indicator of how to "do" a video game of D&D3. Baldur's Gate and KOTOR are much better. Play them instead.
 

Never played NWN, but I've enjoyed the console games like the Dark Alliance series and Demonstone. I do wish that they had made Demonstone a multiplayer game, though.

I remember loving the Pools of Radiance and Curse of the Azure Bonds computer games, many moons ago. Even if you did have to spend so much time juggling the floppies.
 



Personally I liked NWN. Of all the games it's the closest to the D&D experience without being around the table. But not when you play the one player format.

Once you play it Online, it has more of the feel. You interact with other players in town, form groups, make enemies, roleplay to your hearts content if you want to.

(unfortunately roleplaying a Drow got me banned from one site...It was MY cave! Instead of the victims I chased out hireing a higherlevel group to come hunt me down they go whine to the DM. No sense of creativity for some people I tell ye.) The lesson: only play good/neutral aligned drow.
 

reveal said:
Why mess with success? ;)


Sure, if you like feeling like you're playing the same video game you played over 10 years ago. (he said, tongue in cheek) Which brings to mind the irony of the "Final" Fantasy games. :)

Don't get me wrong, Baldur's Gate remains one of the best video games I've ever played.
 

Yeah, D&D doesn't feel that video gamey to me, either. Still, the next revision/edition/whatver might get at least a little closer. :)
 

i'm waiting for more DVD stuff like Scourge of Worlds...


i also have the 3.11ed for Workgroups game put out by Atari... Temple of Elemental Evil.

and all the other stuff from days gone by...

diaglo "who still says Zork is the ultimate D&D videogame" Ooi
 

diaglo said:
i also have the 3.11ed for Workgroups game put out by Atari... Temple of Elemental Evil.

If not for the bugs that game would have been great. I played it despite the bugs and found it really used all the bells and whistles of 3e combat and was really fun to play when it wasn't crashing or going all wonky. I was hoping for more games to follow it up but that line is dead it appears. It was the most fun I've had with 3e rules actually since I didn't have to keep track of all the stuff.
 

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