Vision and Light question

Torack

First Post
I was perusing through MPII and I stumbled across the cunning sneak rogue class feature.

It basically states that if you move three squares and have a source of concealment you can become hidden.

As a DM and a player I enjoy having various sources of light affect my game. So this got me thinking...

A candle sheds dim light (PHB p262), dim light grants concealment (PHB p262, p281). I haven't been able to find any rules making the claim that one source of light trumps another. So as I read it, get a rogue to hold a candle and you have yourself an infinite-being-hidden-loop.

I was wondering whether this was correct according to the RAW.
 

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Except that if you carry a source of light, you cannot stealth (see Stealth).

The rules also doesn't state that a PC has to eat, so PCs can't ever starve in the game!

Sorry, that logic fails.

Common sense does provide 90% of what is needed to run a game. Otherwise, the rule books will be bigger than the encyclopedia brittanica and not have everything covered.
 

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