Herobizkit
Adventurer
I realize this is purely a pedagogical question. In a combat where your opponents are largely or entirely minions, what motivation does a person with one attack have to use powers over a basic attack?
Now, I realize that some powers affect multiple opponents and such. I'm asking because I plan on DMing a solo 4e campaign, and I've been reading threads where combats seem to take upwards of 15 turns. It is my understanding that minions are generally easy-to-hit and die when hit, and only really bad rolling prevents combat from advancing. What's taking a team of 4-6 players mowing through minions (or minions + a boss) so dang long?
Now, I realize that some powers affect multiple opponents and such. I'm asking because I plan on DMing a solo 4e campaign, and I've been reading threads where combats seem to take upwards of 15 turns. It is my understanding that minions are generally easy-to-hit and die when hit, and only really bad rolling prevents combat from advancing. What's taking a team of 4-6 players mowing through minions (or minions + a boss) so dang long?