Waraxe?!


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I've been pondering the same thing since the release of AV. I started thinking it was unintentional after seeing PHB2 with Goliath Greatweapon Prowess. Then after seeing Githzerai Blade Master in PHB3, I started thinking I don't mind the superior weapon proficiencies, and the flat +2 dwarves get can use an update to 2/3/4 across tiers.

Same story with Eladrin Soldier, though they lost Urgosh after the double weapon errata, so Tratnyr and Greatspear are their only major gains (it does still bother me a bit that Eladrin can use the Tratnyr better than Dragonborn)

I wonder how long it'll be before we see racial feats that combine superior implement with feat bonus to damage.
 




I know my swordmage never did. The upgrade to bastard sword wasn't worth it to me, there were too many other feats to grab.
 

I know my swordmage never did. The upgrade to bastard sword wasn't worth it to me, there were too many other feats to grab.
Swordmages also don't have very many high-[W] powers, even at high levels. And they have a lot of Implement spells, where the [W] doesn't matter a bit. For a swordmage, Weapon Focus will almost always beat out a superior weapon.

They're the weapon-user I'd least expect to grab one - unless they're going the two-handed route, in which case a Fullblade is just too big a boost over a Greatsword to pass up.

-O
 

Could you explain why? Is it about realism, or is it that you assume every weapon-wielder will automatically use one?

I know that if I were a weapon trainer, I wouldn't train my Fighters to fight with a spoon.

I'd train them with the most modern efficient weapons available.

Superior Weapons are just a way to get bigger, badder, better in the game system. They don't make sense from a fluff perspective and they also don't make sense from a crunch perspective.

"Wait a second. I can use 50 different weapons with no issue, but if I pick up this one very similar weapon, I'm at -3 to hit with it compared to other very similar weapons?"

It's just a way to justify feats that shouldn't belong in the game system in the first place.


This is no different from Superior Implements. For a year and a half, they didn't even exist. Now, players are retraining their spell casters to get them.
 

Without Dwarven Weapon Training, as it is, Dwarves do not make optimal fighters, barbarians, runepriests, warlords... basically... all the fighting classes that have been traditionally identified with the Dwarves.

Now, a variant world could work where Dwarves are typically identified as priests and communers with the infernal or dead stars, and that might be cool, but that would stray a bit too far from the standard idea of what a dwarf IS.

Dwarven Weapon Training (and Eladrin Soldier) are necessary for those classes. It's different that GGWP because Goliaths are a strength based class, so superior weapons AND weapon bonuses would not be appropriate for them.
 

context: in the PHB dwarven weapon training basically provides a +2 to damage and axe and hammer proficiencies, but the later are really for clerics or others limited to simple weapons. AV has the waraxe and craghammer, which those trained dwarves can now get for free with the feat. So basically it is boosting up the impact of the feat to let an "axe and shield" dwarf fighter do d12 (+ bonuses) in damage.

Draco: are they really that "sub optimal", at least for fighters? Their boosts to con, wis, race abilities...all seem to compensate.
 

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