Warcraft Forever


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not sure they haven't really said anything about that. It was a cool trailer but it really didnt' give any meat as to what this is actually going to look like. I"m hoping for Classic+ model that was promised from the beginning but I haven't seen anything from blizzard that makes me think they are willing to devote that many resources to it.

For that to work retail needs to die and the whole dev team needs to be put on adding content to classic + in a steady mini patch cycle. I suspect we'll get something more like WOW Classic servers with initial big changes and not enough devs to maintain it.

And unless they are ready to leave a hard limit on leveling and force people to go back to old content for materials for epic quests like original wow they can claim there is no hurry but people are people and no one wants to get left behind. The only reason Wow didnt' have that feeling in the beginning was that 60 was the end of leveling but not the end of the game. At 60 the catch up was always gear and that didnt' feel so bad and could be done in shorter spurts of time that were eaiser to manage than hours and hours of leveling. And better geared players needed to run old content for money and materials so they didn't end up in ivory towers looking down on the masses.

I hope they pull it off. But Im not sure they can get people to log in and just play instead of trying to beat everyone else. That is truly what Wow Forever needs to be what they are advertising. <fingers crossed>
 

Are the older servers being shut down? Is Warcraft Forever replacing World of Warcraft?
No and no.

So, Warcraft Classic spun off as its own thing about four years as a parallel track to the retail version of the game.

Classic has since had servers that were vanilla only, vanilla+TBC, vanilla+TBC+WotLK, vanilla+TBC+WotLK+Cataclysm, vanilla+TBC+WotLK+Cataclysm+Pandaria and, probably most importantly, a Classic+ vanilla version called Season of Discovery in which they added new content, tweaked old stuff and tried new things.

All of which is accessible with the same World of Warcraft subscription that gives access to retail. (In practice, most people either play retail or play classic, and talk crap about the players on the other side, although both sides of the aisle are very robust and would probably be the second-most popular MMO out there all on their own).

WoW Forever is going to be a new ongoing Classic+ set up with no end date (Season of Discovery, as its name implies, was a limited time server and stopped receiving content updates and might have shut down), and flesh out the World of Warcraft setting with an alternate take on WoW's first year (meaning not all vanilla raids will be available immediately, for instance, and when they do appear, they will likely be tweaked, which is good, because some of them were pretty basic -- Molten Core is basically just a bunch of caves full of monsters standing around waiting to die).

Retail isn't going anywhere. Midnight, the current expansion, is halfway through and has been pretty great, and is leading into The Last Titan, which will wrap up a lot of story lines that go back as far as Uldum in vanilla. And it's not the final expansion -- something people have been talking about since WotLK -- since they've laid track for the future with new enemies like the racist Arathi Empire and their unknown continent and journal entries from NPC mariners about new continents hidden away by magic.

WoW Forever is basically an alternate take on retail, in that it'll be ongoing content that they're saying will have a level 60 level cap indefinitely with alternate ways for characters to improve (like an achievement-like Legacy system that improve all of your Forever characters on your account* with things like how fast they accumulate rest) and be set on the Eastern Kingdoms and Kalimdor only, although with blank spots in the map filled in (there's a new zone north of Redridge, for instance) and a flying island with a neutral PC race of Skyborne elves (the really, really high elves).

Both versions of WoW are pretty darn compelling. I've got a character I've been playing in retail since day one of WoW back in 2004, but if I didn't, Forever would be extremely tempting.

* Retail has its own version of this, called "warbands," a term which Forever very noticeably avoided using. I suspect there are a lot of lessons that retail and classic have learned from each other's development, but to keep people from freaking out about the line between them being blurred, they'll use different names for what are realistically the same thing.
 
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I can't remember when I started playing. I know it was after the plague that killed everyone. I kinda wish I had witnessed it. I've often wanted to go back to the very beginning. Darnassus and Under city were not part of the original release, right? It would have been after that too. I can say it was between the plague and the first expansion, but I haven't played since 2012. Are there or will there be servers that do that? Allow people to start from day one again?
 

Darnassus and Undercity were available since beta, so unless you were playing in Friends & Family alpha, they have always been part of the game for you. (Note that the new Warcraft III campaign is the origin of Undercity and the Forsaken, if that's of interest to you.)

The corrupted blood plague (when a debuff from the Zul'Gurub raid escaped confinement and was spread through the rest of the game for a while by pranksters who'd take it to areas where people congregated) was in 2005, two years before The Burning Crusade expansion was released. So you played for about seven years. Pandaria was released in 2012, so if you never spent much or any time there, that's probably your endpoint.

If you jump into WoW Forever when it launches on Nov. 4 (just shy of the 22nd anniversary of WoW), you will start from the beginning and be there when/if they release Zul'Gurub in the future. (It was a vanilla raid, so it seems likely we'll get a version of it in Forever).

If you want a purely vanilla experience, with no tweaks like are coming in Forever, I believe there are some Classic servers you can jump into, so you can see the world as it was, although those servers have been online for a while and most people who are playing on them are likely near level 60 already.

(Do log on with your old account, if you remember it, though, as it will likely remember what you did and you will have some credit on the retail side of your account in the form of achievements and the stuff they unlock, like mounts, pets and decor for housing, if you decide to peek in at the retail side of the game.)
 


I can't remember when I started playing. I know it was after the plague that killed everyone. I kinda wish I had witnessed it. I've often wanted to go back to the very beginning. Darnassus and Under city were not part of the original release, right? It would have been after that too. I can say it was between the plague and the first expansion, but I haven't played since 2012. Are there or will there be servers that do that? Allow people to start from day one again?
Beta starts 9-17 if you pr purchase the right pack. So I'm not sure it's really beta. More of a standard Microsoft cash grab. But the answer is yes the new servers start sometime in Oct. Then we'll see how it goes. Im going to give it a try. We'll see.
 


I really like a lot of the systems they're using in this, and I suspect a lot of these will migrate to retail, if they work out.

Last names (FINALLY!), although they aren't unique, which means you can have the real world phenomenon of having a bunch of people out there with yours.

One "server" for each type of game -- PvE, PvP, RP and Hardcore -- although they explained that the game will dynamically try to mostly show you players who speak your same language, are geographically near to you and around your level, so that you get the benefits of a local server but not one that ever empties out as the game ages.

The choice to turn off transmog for yourself and everyone you see. So you can not see your character dressed in a clown suit of random gear but instead your sharp curated outfit (the real endgame) or you can turn off transmogs, especially in PvP, and see who's rocking high end PvP gear and who's actually a scrub you can kill pretty easily.
 


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