Baumi
Adventurer
The power says that if the enemy "leaves" the zone, he falls prone. Does that include forced movement and teleports?
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Roots of Stone
The burst of primal energy you unleash ripples through the ground around you and limits your foes’ movement.
Encounter Primal, Weapon, Zone
Standard Action Close burst 1
Effect: The burst creates a zone of rippling earth that lasts until the end of your next turn. Make the following attack.
Target: Each enemy in burst
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. The target is knocked prone when it leaves the zone.
Earthstrength: The target also takes damage equal to your Constitution modifier when it leaves the zone.
First published in Primal Power.
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Roots of Stone
The burst of primal energy you unleash ripples through the ground around you and limits your foes’ movement.
Encounter Primal, Weapon, Zone
Standard Action Close burst 1
Effect: The burst creates a zone of rippling earth that lasts until the end of your next turn. Make the following attack.
Target: Each enemy in burst
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. The target is knocked prone when it leaves the zone.
Earthstrength: The target also takes damage equal to your Constitution modifier when it leaves the zone.
First published in Primal Power.