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[waxing philosophical] senseless violence
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<blockquote data-quote="Wombat" data-source="post: 1873125" data-attributes="member: 8447"><p>There are certain game systems that allow you go get around the constant violence aspect of rpgs (<em>Over The Edge </em> is great that way -- I actually had one session where two characters had 45 minute real time (!) argument over whether they should kill a murder they had caught). D&D is not really one of those games. Sure, there is the bit of "defeating" rather than "killing" monsters still giving you XP, but for the most part D&D is built around Conan, Fafhrd & the Grey Mouser, and other similar "high bodycount" bits of literature. I like those stories and the games are fun, but this means that D&D leans more in the direction of "excused mindless violence". </p><p></p><p>One of my players has started to keep track of all the individuals his character (AU Mage Blade) has killed. He is second level now and is up to 4 confirmed kills, 6 assists, and several more wounded. (Sounds like bad basketball stats, doesn't it?) He is thinking that these numbers will start going up dramatically soon and, oddly, he is now worried about that. There may be a crisis of conscience in our group...</p></blockquote><p></p>
[QUOTE="Wombat, post: 1873125, member: 8447"] There are certain game systems that allow you go get around the constant violence aspect of rpgs ([I]Over The Edge [/I] is great that way -- I actually had one session where two characters had 45 minute real time (!) argument over whether they should kill a murder they had caught). D&D is not really one of those games. Sure, there is the bit of "defeating" rather than "killing" monsters still giving you XP, but for the most part D&D is built around Conan, Fafhrd & the Grey Mouser, and other similar "high bodycount" bits of literature. I like those stories and the games are fun, but this means that D&D leans more in the direction of "excused mindless violence". One of my players has started to keep track of all the individuals his character (AU Mage Blade) has killed. He is second level now and is up to 4 confirmed kills, 6 assists, and several more wounded. (Sounds like bad basketball stats, doesn't it?) He is thinking that these numbers will start going up dramatically soon and, oddly, he is now worried about that. There may be a crisis of conscience in our group... [/QUOTE]
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[waxing philosophical] senseless violence
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