seems a bit harsh - there are a few actual plays I listen to (not named Critical Role) that use D&D or related systems (Tales of the Valiant, Starfinder, Nimblev2) to tell some pretty great stories. Then again, actual play players are a self-selecting group. Maybe the average TTRPG person or the average TTRPG person who coments on the internet or some other subgroup is more likely to suck at collaborative storytelling with D&D and friends.
Even if we step away from storytelling - if we look at similar system that aren't telling a story, like Dungeon Crawl Classics, don't they usually call the GM/DM a Judge or Referee? Still signifying that it's not you vs players? You just happen to be controlling the enemies because SOMEONE has to. (Until/unless AI can)