Jarval said:Do magic weapons with the any of the Burst special abilities also act as the non-burst version of its element? For example, does a Flaming Burst weapon also act as a Flaming weapon? If so, do Thundering weapons have any non-critical effect?
Marshall said:
Yes, Yes, No. Which makes Thundering extremely overpriced.
I don't buy the fake hiarachery of elemental damage types. There are five energy types. Not "Three common types and two rare types". Universal energy spells like protection from ellements don't make any distinction, nor do the damage die cap guidelines.Spatzimaus said:Thundering is overpriced for the damage, maybe, but remember that 1d8 Sonic damage is usually better than 1d10 Fire damage thanks to resistances. And, Thundering is the only burst ability to have a secondary effect (Deafened permanently unless you make a Fort DC 14 save), which I'd say makes up pretty well for a 1d6 drop in damage.
kreynolds said:Jarval. You can also find this info in the DMG errata if you have need.