So, weather tables have always been a little too simulationist for me personally. But I know that many people feel they add a level of verisimilitude and immersion into an environment. So I'm working on something simple which I hope hits the middle ground.
I've talked about Regions before, so I won't go into them in detail again. But each region has a (small) weather entry. For example, Country Shire has an entry like this:
Some of them are shorter, as the types of weather you'd find there are less varied, and some are longer.
When you travel through a region, the Narrator rolls a d20 (and adds 5 if it's winter). Or just chooses, if they prefer. That's basically it.
Weather vs. Exploration Challenges
So, that weather entry up there has no mechanical effect. It's a way to add flavour; it's a descriptive tool only, and helps the Narrator describe the journey. You won't find tornadoes and blizzards there. That's because extreme weather -- which does affect the adventurers -- is represented by an exploration challenge.
We've mentioned exploration challenges a bunch of times before, so hopefully you know what they basically are. The list includes things like Haze, Blinding Blizzard, Dense Fog, Sandstorm, Tornado, Thunderstorm, and Hail Storm. Exploration challenges -- along with monsters, social encounters, and scenery -- are found in each region's encounter tables.
I've talked about Regions before, so I won't go into them in detail again. But each region has a (small) weather entry. For example, Country Shire has an entry like this:
Weather. (1-8) clear; (9-12) overcast; (13-16) rain; (17-19) mist; (20-25) snow.
Some of them are shorter, as the types of weather you'd find there are less varied, and some are longer.
When you travel through a region, the Narrator rolls a d20 (and adds 5 if it's winter). Or just chooses, if they prefer. That's basically it.
Weather vs. Exploration Challenges
So, that weather entry up there has no mechanical effect. It's a way to add flavour; it's a descriptive tool only, and helps the Narrator describe the journey. You won't find tornadoes and blizzards there. That's because extreme weather -- which does affect the adventurers -- is represented by an exploration challenge.
We've mentioned exploration challenges a bunch of times before, so hopefully you know what they basically are. The list includes things like Haze, Blinding Blizzard, Dense Fog, Sandstorm, Tornado, Thunderstorm, and Hail Storm. Exploration challenges -- along with monsters, social encounters, and scenery -- are found in each region's encounter tables.