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Whadaya think of this idea?(my players stay out!)(LONG)
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<blockquote data-quote="blackshirt5" data-source="post: 911164" data-attributes="member: 7871"><p>Yeah, D20 Modern + a bit of CoC should do the trick, actually; I wanna have it be like one of those animes where you see all the kids going and doing all the cool stuff, that's why it's a game within a game.</p><p></p><p>I haven't figured out the exact details of the Hack system yet, but Hacks allow you to temporarily get access to skills and feats as well as superpowers and all the rest of those goodies. I'm not sure if Feats is the best way to go, since you have to learn or create your own Hacks, kinda like a spell, and they're not on 24/7(that'd be way too dangerous to the player, you'd get caught within a day; only AntiHacks have Hacks going all the time).</p><p></p><p>I got a great mental picture of a group competing in a tournament quest, and while one player handles the quest itself, the rest of the team contributes by going into other servers and causing havoc, making it so that the AntiHacks who're working the tournament(or playing in it, since they ARE still players in the game after all) get pulled away(they have no choice in the matter, it's either go to handle the situation or go the H4XX0RZ H3LL), leaving the other players free to win the tournament with a bit of an advantage now.</p><p></p><p>Thanks for the advice, BTW Geekus.</p></blockquote><p></p>
[QUOTE="blackshirt5, post: 911164, member: 7871"] Yeah, D20 Modern + a bit of CoC should do the trick, actually; I wanna have it be like one of those animes where you see all the kids going and doing all the cool stuff, that's why it's a game within a game. I haven't figured out the exact details of the Hack system yet, but Hacks allow you to temporarily get access to skills and feats as well as superpowers and all the rest of those goodies. I'm not sure if Feats is the best way to go, since you have to learn or create your own Hacks, kinda like a spell, and they're not on 24/7(that'd be way too dangerous to the player, you'd get caught within a day; only AntiHacks have Hacks going all the time). I got a great mental picture of a group competing in a tournament quest, and while one player handles the quest itself, the rest of the team contributes by going into other servers and causing havoc, making it so that the AntiHacks who're working the tournament(or playing in it, since they ARE still players in the game after all) get pulled away(they have no choice in the matter, it's either go to handle the situation or go the H4XX0RZ H3LL), leaving the other players free to win the tournament with a bit of an advantage now. Thanks for the advice, BTW Geekus. [/QUOTE]
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