D&D 5E (2024) What 2014 settings should get a new 2024 release & what should it get?

Well FR, Eberron and Ravenloft have gotten 2024 releases, whether it's a completely new setting books like Heroes of Faerun & Ravenloft: The Horrors Within or a sort of supplementary update like Eberron Forge of the Artificer.

Of the other settings released for 2014 5e we got old D&D settings of Planescape, Dragonlance and Spelljammer that got something, and for MtG settings we got Theros, Strixhaven and Ravnica, and sort of a new setting with the Radiant Citadel.

Out of those what should get a new release and what do you think should be it it?

For me:
Spelljammer, I think they should completely try again just do it better this time, I'm fine with it being Wildspace & the Astral Plane with the focus on the Rock of Bral. I feel they need better rules on handling Spelljamming ships, probably some consideration on Bastions and all of the different species can be redone. I'm not completely connected to the 2e canon of the setting, but some things that are compatible with 5e ideas should be reconsidered for Spelljammer.

Planescape, which I liked, while new enough that most things in it don't need to be revised for 2024 compatibility, I feel it lacked player-focused setting material like species and subclasses. Much like how you basically had to refer to other books for things like that Planes themselves (in the DMG) it also had the issue with many of the species like Genasi, Githzerai and Githyanki already published in other books like Monsters of the Multiverse, and some subclasses that really would fit into the setting like the Horizon Walker Ranger also being in other books. I see it as something that could get at least 2 releases, one more player focused with the species (I feel it should also include new Tiefling and Aasimar options too), subclasses and the focus on just Sigil and the Outlands like the 2014 release, and the other being a dive into the planes that's more detailed than the DMG for the more DM focused release.

Strixhaven, was too focused on the adventure and probably needed more focus on other aspects of the school, including what some things like what happens if the PCs become teachers/professors themselves (new Bastion rules!) or managing students as a result of that. I guess some focus on it's world Arcavios would also be desired. It's a school with multiplanar reach, so some of that can be leaned into.
 

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Spelljammer needs a redo, majorly. It was missing large parts to fit in an adventure that took up far too much space; we would have been better off with a handful of one page adventure like in the Faerun book. That space could have been used for a ship-to-ship/fleet minigame (like the one for Pirate Borg), planetary system generation and just an overall cover of the existing known crystal spheres - in half page/full page format.

And some coverage of the Spelljammer itself, for Pete's sake.

Same with Strixhaven. Take out the adventure and give some meat to the actual campaign setting and some tables for generating classes/tests/obstacles and the like. I get that putting an adventure in the setting book gives DMs a starting point to use the book, but I don't want it to take up a huge hunk. The old World of Greyhawk boxed set had a page full of "adventure paragraphs" that I think was sufficient enough for DMs to build on if they were unsure what sort of adventures to try and run for the setting.

I do like that the Dragonlance book gave us an adventure away from the original campaign, but in the same timeframe, but I sure wish they'd done a campaign book that covered Ansalon as a whole. Maybe they'll revisit it and give us one this time around that complements the existing campaign adventure we did get.

And I think a lot of people are hoping for Dark Sun making an appearance.

Finally, I'm always pushing for a Jakandor and Council of Wyrms remake - the latter with actual playable dragons (preferably starting as young adult dragons at 5th-10th level ability and going from there).
 


In my opinion, the only settings from 2014 that needed updating have been updated. I wouldn’t mind seeing more of FR, Eberron and Ravenloft mind. But we don’t need the endless stream of low quality settings revisited. We could do with some more adventures though.

If I have to pick something, it would be expanding the worlds visited in Radiant Citadel.
 

I don't know if Spelljammer and Planescape need a full-on redo but I wouldn't mind expansions for them.

Ship Combat, planetary tables for both making new Wildspace systems, and encounter tables, for Spelljammer.

Some new focus on the other planes outside of the gate towns and guides to build adventures for the outer and elemental planes seems warranted. Plus an errata to convert the 2014 backgrounds and feats into 5.5, as they were already the prototype of the origin feats.
 

I am not a big fan of most of the changes in 5.5E now having run a long campaign to 18th level, but I think DragonLance deserves an honest to goodness setting guide on par with Eberron and Ravenloft, and there is no reason not to make it 5.5E.
 

I know this would never happen now that Darrington Press exists, but I would love to see Wildemount get a new coat of paint. There were new subraces in that book that could be converted to the 5.5 Species Lineages (Pallid Elves, Lotusden Halflings, Draconblood vs. Ravenite Dragonborn). The monsters in the back should probably be tweaked and brought in line with the 2024 design. Maybe even revisit Dunamancy (Chronurgy and Graviturgy) and their associated spells.
 

Radiant Citadel expansion would be awesome. Would love to see more Godsbreath, San Citlan, and the Citadel itself.

A Spelljammer book with actual setting content (and some subclasses) would be great as well. Realmspace, Krynnspace, other systems. Etc.
 



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