What are the coolest props you've used?

JesterPoet

First Post
Okay, lunchtime questions...

1) Have you ever seen a real live reindeer? (not on TV... in person)

2) What is the coolest prop you've used in one of your games. Also, if it's something that took a special procedure to make (aged maps, etc) and the rest of us might be interested in knowing how, please share how you made it (or where you bought it), if you're willing.
 

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1) I think I saw a Santa sometime that had real reindeer, but I'm not sure.

2) I'm currently making a case notepad for a detective character that someone is playing in my d20 Modern game. It has many pages ripped out, but includes notes for current investigations, plus a list of contacts and informants he's used in the past that shows how many good leads he's gotten from them on previous cases.
 

1 - reindeer? yes, quite a few, but that's what you get when you grow up in rural NW Pennsylvania.

B. I used a large scanner to copy an old, beat-up map from an OD&D module to use for seige battles to open the campaign. I was getting all into it, and was even modifying the 3D models from the wizards.com site. The scan hid all of the rips & tears, and was nice to use for a 1 time thing along with markers to show which parts were on fire, had burned out, and other things.

4) More props to come as the players get to know me and each other before bringing out the scary stuff... y'know, wolf-mask, vampire's teeth, all the halloween favorites.
 

Are there reindeer in NW PA? Or just regular white-tail/mule deer? I thought reindeer were more like elk, etc. and were up in N Canada, etc.

Cool props? hmmm. I regularly use minis & 3D scenery, but as far as "props" I've handed out things like aged maps (soaked in tea & crumpled), wax-sealed messages, etc. Also magic item illustrations (Artifacts of teh Arcane pdfs) and the like.
 

1) Does a zoo count? If so, yes

2) Coolest props I ever used were a set of notes I left for players. I used odd-sized pieces of paper, put sealing wax on them to hold closed ... and burnt them. The notes were being left (slowly, anonymously) by a ghost who had burned to death and was on their trail, thinking they had been involved in her death (which had happens two generations earlier).

Unnerved the players :D
 

1) Nope

2) One map I created was a treasure map created by an adventuring party from a few generations back. The "X" on the map would actually lead to a series of death-traps with no treasure. But, if you found the large matching coin from elsewhere in the adventure, and placed it just so on top of the map, it lined up and covered the "bad X" and pointed out where the real treasure was buried. In actual play, the players loved it. They said it felt like they had just taken part in a scene from the Goonies...

Other than that, I once put together a little tome of spells from a small leather-bound journal I picked up. I filled in a bunch of spells, maps, drawings, etc. and then stuck the whole thing in the freezer. On game night, when the mage finally got the book, I brought it out for him, and it was ice-cold to the touch, and had fog pouring off of it.

For my modern campaign, I put together a copy of a web page that contained a news article that a particular character would want to read. And I coded in some javascript messageboxes that slowly popped up onto his screen over the space of a few minutes, as he was reading, that gave off the appearance that someone was trying to contact him through his computer and sending him these messages.

Oh yeah, and I once put together a six-second animation of a giant ball of fire streaking down a very long hallway towards the players, as seen from their point of view. When they got to that hall, I told them, "You see this...". The ball of flame was about halfway to them before they realized what it was and announced (very quickly and very loudly) that they were all diving for cover.

Another good one, not very creative on the arts and crafts side but definitely fun from a RBDM standpoint, was the scroll submitted into evidence at a PC's trial for treason. When another PC was called to the stand to testify, the lawyer pulled out this "surprise evidence" and handed it to the PC on the stand, saying, "would you read the marked passage in the third paragraph for the court please?" The player on the stand was caught completely by surprise and was very suspicious, and slowly unrolled the scroll expecting to see some kind of forged evidence. He was even more surprised to read "The scroll you are holding is covered in contact poison..." as he realized that the lawyer was, in fact, the assassin that the group had been avoiding for the past few months.

On another occasion, the party was in an ancient elven dungeon. The ancient elves has split into three different cultures over the years, with three different languages, all derived from ancient elven. So, each of the three elves in the party could read a little bit of ancient elven, and if they worked together, they could figure out the signs in the dungeon, particularly the ones that warned about traps. I put together signs for a lot of the doors in the dungeon with different symbols and runes. Then I put together a customized "Runes You Recognize" list for each player. So when they would come to a door, they would each consult their list and say "I recognize the first rune on this sign, it means fire" or something like that, and they would figure out what each sign meant. Of course, there was the one chaotic player that decided to ignore his list and just make up funny meanings for the runes that he saw, while insisting the whole time that he was just reading from his list, and of course, the other two believed him.
 

1) at a zoo only.

2) the old green slime canisters.... i put one inside a box...rigged like a chest and had the players describe and act out how they opened the chest.

there was a very obvious hole. Player 1 stuck his hand inside and pulled out a glob of slime. he then flick his hand and everyone scattered like in real life...cuz it was real life.
 


1) Never seen a reindeer but I have seen plenty of Texas Longhorns.
2) Got a large round crystal vase (almost a ball except the top was cut off so you could put flowers into it), some dry ice, a blue glowstick, and some warm water. I put everything into the vase and had some really spooky looking bluish fog filling the vase and just a little bit would seep out over the rim and drift across the gaming table. Neat stuff.
 

JesterPoet said:
Okay, lunchtime questions...

1) Have you ever seen a real live reindeer? (not on TV... in person)

2) What is the coolest prop you've used in one of your games. Also, if it's something that took a special procedure to make (aged maps, etc) and the rest of us might be interested in knowing how, please share how you made it (or where you bought it), if you're willing.

1) Nope. Why do you ask?

2) Our DM made a business card for an NPC gunsmith and gave it to me during a role play session with my gun mage character as a possible contact to get a magelock pistol.

One of the other players, a psion, has a piece of antique jewelry to represent her crystal.

And another DM presented the party with two wooden boxes to represent loot we liberated from a temple. The campaign is a high level and we play evil characters, so when we opened the boxes, we delighted and dismayed to find a rubber hand in one and a deck of cards in the other. The DM, being a crafty one, let us make our own assumptions, but never confirmed or denied our suspicions. :)
 

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