Toe Knee Nose
Explorer
Wait, what?However, if people make up weird, nonsensical definitions that don't fit actual usage and lead to weird results when applied, that doesn't mean that things are misnamed, that means that people are, in fact playing definitional games. When things like Poker, Monopoly, Axis and Allies, Scrabble, Uno, Go Fish, Tabletop Role-Playing Games, Computer Games and a host of other things that people normally call 'games' don't appear to qualify as games by a definition, I'm going to say the weird definition is the problem, not the people using the word in a rather ordinary manner.
The definition of an RPG as Game Design Engine can be stated:
An RPG should be properly labeled as a Game Design Engine. The rules of RPG's differ from other kinds of games in that you cannot actually sit down and play an RPG without first designing some sort of game (typically called a campaign) that the participants can then play. Non-RPG's do not require this. You are not required to create a new Monopoly board every time you play Monopoly. In games, the rules of the game will dictate the initial starting state of the game before play begins. RPG's differ from games in that RPG's do not, in any way, define the starting state and initial moves of play. In fact, that definition is actually counter to how RPG's work. If the RPG stipulated the initial setup and initial moves of play, that RPG would be rejected as too restrictive.
So, I'm frankly rather baffled why you think there's ambiguity here. Games don't qualify as RPG's for the simple fact that games ALWAYS stipulate the initial set up and moves. RPG's don't qualify as games because RPG's outright reject that setup. Now, the GAME comes in once you have created your campaign. Thus, when we talk about "playing the game of D&D", it ALWAYS includes the campaign (whether that campaign is a simple one shot session, or a multi-year epic, it still needs to exist before play begins). And that campaign is NOT defined by the rules. Unlike a game where you are told by the game how to set up play, an RPG simply gives you tools for creating your game.And your game will be different from my game and Bob's game. None of our campaigns, unless we are using published material, will begin in the same way.
And example in play:
In a board game, you set up the board according to the rules, and then the first player takes his/her turn. Play progresses.
In an RPG, you create your character (a rules dictated/controlled option) and then... what? You have a character in your hand. You and your five friends have created first levels characters. What do you do? What can you do? How do you play? What is the first thing your character does?
The answer is simple. Your character cannot do anything because the game hasn't been created yet. Until such time as someone builds the game using the tools provided by that RPG (whichever RPG you care to name) you CANNOT play that RPG.








