The thing I always start wondering about when talking about random stat generation vs. point buy/array is...what is the reason that you are randomly rolling stats? Not as in "why would you DO this?" question, but really...what is it you are wanting to achieve. If you want to see what the world gives you and roll with that, then taking the bad with the good should be fuel for a fun roleplay. I just feel like the more you add more dice...5d6k3, 6d6k3, etc etc...the more you kind of don't want to see the bad? If you must have certain stats to enjoy the game...then work with a point buy, array, or really if it is going to stress you out enough to not enjoy things, maybe just work with the DM to give you what you really want?
This assumes a group of like minded friends, of course, and not all games are like that...games in FLGS, at cons, etc. may be very different. And of course, not all people enjoy things the same. I get that.
I've been playing since the early 80s, and it used to be "by the book" 3d6, then 4d6k3...then we figured if the dice didn't favor you, you couldn't play certain rare classes. But even then as kids we knew that the game was a meat grinder and you would be rolling up a new chara soon enough. (plus...we naturally tried to cheat when we could...)
After college and when 3.0 came out, we switched to point buy, to play what we wanted but still wanting to follow what we saw as the spirit of the game. Now, in 2026 we just kind of go with what will make us happy for a campaign-length heroic story.
We still like 4d6k3 for things like one shots and delves, things where there's some sort of competitive challenge thing happening. Also, some games just thrive on that cold random world thing.
Note that this is NOT a "why are we talking about this" post. I'm genuinely curious on why other people who enjoy the same hobbies as me consume their content in different ways.
This assumes a group of like minded friends, of course, and not all games are like that...games in FLGS, at cons, etc. may be very different. And of course, not all people enjoy things the same. I get that.
I've been playing since the early 80s, and it used to be "by the book" 3d6, then 4d6k3...then we figured if the dice didn't favor you, you couldn't play certain rare classes. But even then as kids we knew that the game was a meat grinder and you would be rolling up a new chara soon enough. (plus...we naturally tried to cheat when we could...)
After college and when 3.0 came out, we switched to point buy, to play what we wanted but still wanting to follow what we saw as the spirit of the game. Now, in 2026 we just kind of go with what will make us happy for a campaign-length heroic story.
We still like 4d6k3 for things like one shots and delves, things where there's some sort of competitive challenge thing happening. Also, some games just thrive on that cold random world thing.
Note that this is NOT a "why are we talking about this" post. I'm genuinely curious on why other people who enjoy the same hobbies as me consume their content in different ways.







