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The Adventures of Buckaroo Banzai Across the 8th Dimension. You say the whole thing, like A Tribe Called Quest.
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I was thinking about this over the weekend: The base concept of MASH is basically the worst RPG experience you can make. The doctors all hate that they have lack of agency. They can't control where the plot goes; they're completely along for the ride. They just wait for conflict to come in, roll their best, and hope they don't die. Then they rest, and continue with exactly the same the next day. The odds are stacked against them, and they're expected to fail a majority of the time. And even if they level up (get promoted) they're still stuck in the same war. The show was made up of all the jokes and musings of the characters as they're stuck in the game (war), and aren't allowed to stop playing.
That sounds perfect for people who want low power, dark and gritty play and stories. I'm sure lots of people would run a game like that! It could do numbers if pitched at an OSR audience.
 
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