Corinnguard
Legend
Ah."Why not both?"
Ah."Why not both?"
I homebrewed some Quom for my spelljammer game and regretted it because my players couldn't stop making "cum puns" for the entire session.The Quom, from The Plane Above: Secrets of the Astral Sea. I was always disappointed we didn't get more of them. And if we had gotten a Player's Option: Heroes of the Astral Sea, I really thought we would have gotten them as a PC species. But 4e was cancelled a year too early for that book.
Spelljammer: Adventures in Space! at least gave me most of what I wanted from such a companion book (and was sort of a re-do on The Plane Above as well, just fitting it into the 5e Planescape + World Axis mashup cosmos). But I also understand why it chose to focus on species from Spelljammer and Star Frontiers specifically, because it's trying to be as authentic to those campaign settings as it can while still fitting into the Planescape cosmological model.
But...they are right there in the current MM....The grell
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Didn't they first appear in the 1st edition Fiend Folio?I would really like to see the mohrg return! They arrived with 3E but became my favorite mid tier serial-killer-turned-zombie with an animated paralyzing intestine and the ability to quickly cause a mohrg plague (in their original version) or zombie plague is their 4E version and 3PP adaptations.
Ohhhh Ill have to check. Will be annoying if they did as it means that I had a good 15+ gaming years I could have been using them and didn't!Didn't they first appear in the 1st edition Fiend Folio?
No, the mohrg's first appearance is in the 3e Monster Manual.Didn't they first appear in the 1st edition Fiend Folio?
Weird, since I seem to remember a black and white line drawn illustration.No, the mohrg's first appearance is in the 3e Monster Manual.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.