Nifft
Penguin Herder
I'll start:
Lesser Force Orbs
Evocation [Force]
Level: Sor/Wiz 2
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to five creatures, no two of which can be more than 15 ft. apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
One or more missiles of magical energy dart forth from the character's fingertip.Each missile requires a ranged touch attack. Each missile deals 1d8+1/level points of damage.
For every three experience levels, the character gains one missile. The character has one at 3rd level, two at 6th level, three at 9th level, four at 12th level, and the maximum of five missiles at 15th level or higher. If the character shoots multiple missiles, the character can have them strike a single creature or several creatures. A single missile can strike only one creature. The character must designate targets before the character rolls for SR or roll damage.
This spell is colloquially called "Magic Missile" by the ignorant.
-- Nifft
Lesser Force Orbs
Evocation [Force]
Level: Sor/Wiz 2
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to five creatures, no two of which can be more than 15 ft. apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
One or more missiles of magical energy dart forth from the character's fingertip.Each missile requires a ranged touch attack. Each missile deals 1d8+1/level points of damage.
For every three experience levels, the character gains one missile. The character has one at 3rd level, two at 6th level, three at 9th level, four at 12th level, and the maximum of five missiles at 15th level or higher. If the character shoots multiple missiles, the character can have them strike a single creature or several creatures. A single missile can strike only one creature. The character must designate targets before the character rolls for SR or roll damage.
This spell is colloquially called "Magic Missile" by the ignorant.
-- Nifft
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