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What types of D&D books do you want to see?
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<blockquote data-quote="Arnwyn" data-source="post: 1709070" data-attributes="member: 7701"><p>This quote doesn't match the thread's title. So which is it?</p><p></p><p>If the question is the above quote, then I'll get books made that will likely be bought by the greatest number of consumers, based on the most current market research the people down in marketing will make available to me. This will ensure that I continue in my position, live comfortably, and be able to help support my family (and maybe get a nice promotion and job security). Because I, arnwyn, am not privy to this information, I can't tell you what that is (but, based on WotC's current releases, it seems to be "lots of feats, PrCs, spells, and magic items").</p><p></p><p>However, that has absolutely <em>nothing</em> to do with the thread's title, which is "What types of D&D books do you want to see?" - because, as a consumer, I couldn't care less what the masses want. I want what's useful to <strong>me</strong>, of course.</p><p></p><p>And that is something that I <em>can</em> tell you:</p><p>- FR books that cover the untouched areas of the Realms: Nimbral, Lantan, Sossal, Murghom, Semphar, Almorel/Lake of Mists. After that, some heavy detail on Impiltur, Damara, Vaasa, and Narfell. Then, "Volo's Guide" type books that cover everywhere not touched by previous Volo's Guides. (Ie. FR-specific books that are geography-heavy and rules-light.)</p><p></p><p>- Adventures: all levels, but the majority being level 13+. Generic (not FR, since I've been unimpressed with FR-specific adventures). A good mix of long and short.</p><p></p><p>- Undermountain continued/completed (Levels 4-9, + sublevels)</p><p></p><p>- Some form of "trading and merchant" guide, that gives full rules for PCs running inns, taverns, caravans, shipping, etc. (profit/loss, taxes, hired help costs for when the PCs go adventuring, etc.)</p><p></p><p>- City maps (with only very light detail on what's located there)</p><p>- Town maps (again, with only very light detail on what's located there)</p><p></p><p>That's all I'm interested in, nowadays. (And I'm sure that they won't sell, blah blah blah blah blah - but that's what I, personally, want for my game.)</p></blockquote><p></p>
[QUOTE="Arnwyn, post: 1709070, member: 7701"] This quote doesn't match the thread's title. So which is it? If the question is the above quote, then I'll get books made that will likely be bought by the greatest number of consumers, based on the most current market research the people down in marketing will make available to me. This will ensure that I continue in my position, live comfortably, and be able to help support my family (and maybe get a nice promotion and job security). Because I, arnwyn, am not privy to this information, I can't tell you what that is (but, based on WotC's current releases, it seems to be "lots of feats, PrCs, spells, and magic items"). However, that has absolutely [i]nothing[/i] to do with the thread's title, which is "What types of D&D books do you want to see?" - because, as a consumer, I couldn't care less what the masses want. I want what's useful to [b]me[/b], of course. And that is something that I [i]can[/i] tell you: - FR books that cover the untouched areas of the Realms: Nimbral, Lantan, Sossal, Murghom, Semphar, Almorel/Lake of Mists. After that, some heavy detail on Impiltur, Damara, Vaasa, and Narfell. Then, "Volo's Guide" type books that cover everywhere not touched by previous Volo's Guides. (Ie. FR-specific books that are geography-heavy and rules-light.) - Adventures: all levels, but the majority being level 13+. Generic (not FR, since I've been unimpressed with FR-specific adventures). A good mix of long and short. - Undermountain continued/completed (Levels 4-9, + sublevels) - Some form of "trading and merchant" guide, that gives full rules for PCs running inns, taverns, caravans, shipping, etc. (profit/loss, taxes, hired help costs for when the PCs go adventuring, etc.) - City maps (with only very light detail on what's located there) - Town maps (again, with only very light detail on what's located there) That's all I'm interested in, nowadays. (And I'm sure that they won't sell, blah blah blah blah blah - but that's what I, personally, want for my game.) [/QUOTE]
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