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What types of races are you tired of seeing?
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<blockquote data-quote="Turjan" data-source="post: 2078788" data-attributes="member: 3477"><p>I'm not sick of race concepts per se, but I'm no friend of this tendency to create some stupid subrace for each and every cultural trait conceivable. D&D 3.x gives us the tools to customize PC's and NPC's alike, so we can achieve cultural diversity by means of feats, regional prestige classes or simply flavour text. Therefore, IMC, I'm much more restrictive with available races.</p><p></p><p>Of course, there are quite a lot of races that I'm not very fond of, like giants, halflings or most of the simple animal races. But here the solution is simple: I just don't use them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. With all these half-breeds I don't see the reason why they are separate races in the first place.</p><p></p><p>However, I think there are truly innovative race concepts out there. Arcana Evolved is a good example. I dislike giants or furry races like sibeccai or litorians, as I said before. But just think of the concept behind sibeccai as a race that has been raised to a conscious state by another one, or races like mojh and sprytes that start their lives as a different race and are the product of a deliberate choice by that particular individual, or Runechildren that are changed by destiny. These are concepts I can fully embrace <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Turjan, post: 2078788, member: 3477"] I'm not sick of race concepts per se, but I'm no friend of this tendency to create some stupid subrace for each and every cultural trait conceivable. D&D 3.x gives us the tools to customize PC's and NPC's alike, so we can achieve cultural diversity by means of feats, regional prestige classes or simply flavour text. Therefore, IMC, I'm much more restrictive with available races. Of course, there are quite a lot of races that I'm not very fond of, like giants, halflings or most of the simple animal races. But here the solution is simple: I just don't use them :). With all these half-breeds I don't see the reason why they are separate races in the first place. However, I think there are truly innovative race concepts out there. Arcana Evolved is a good example. I dislike giants or furry races like sibeccai or litorians, as I said before. But just think of the concept behind sibeccai as a race that has been raised to a conscious state by another one, or races like mojh and sprytes that start their lives as a different race and are the product of a deliberate choice by that particular individual, or Runechildren that are changed by destiny. These are concepts I can fully embrace :). [/QUOTE]
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