Last night I was browsing the Steam Summer sale and decided to pick up Schedule 1. It peaked my interest last year when it first came out and went viral, but I passed on it at the time. I had some credit lying around in my Steam account from a refund so I got it for ~$7.
It's fun. I totally lost track of time and ended up playing for about 3 hours, and well past my bedtime. Kind of like a mix of Cookie-Clicker style incremental games, Rust/ARK style base-building/crafting games, and Stardew Valley townsfolk relationship builder games.
There's a pretty obvious loop. You manually do "The small thing" over and over and over again, until you make enough money to improve your equipment and can ramp up quantities of "The Small thing" and then eventually have enough to invest in "The Slightly-Less small thing" and do that over and over until you can invest in a new location with the space to grow and scale so you can ramp up quantities of the "Slightly-Less Small Thing".. I think I'm at the point where I can hire help to further automate, and make my way into handling the "Medium Thing" next.
It's still early access, but apparently the Dev is pretty invested in the community. He lets them vote on future updates, and has even hired people so he's no longer just a solo-dev.
I can see myself probably dumping 25-100 hours into this, seeing all there is to see, and then shelfing it for a year or two until it hits full release.