Most of RPGs read as: This sounds fun! Is it realistic? Nah. But fun!
Exactly modeling reality would rarely be fun.
Most of RPGs read as: This sounds fun! Is it realistic? Nah. But fun!
AD&D has a dizzying array of polearms including the ranseur, awl pike, glaive, halbert, bec de corbin, spetum, etc., etc. I imagine someone, Gygax maybe, came up with this from historical sources.On pikes: They are formation only weapons, utter rubish to use them for anything else. Do the people coming up with these ideas use any historic sources at all?
I understand plate wasn't so cumbersome that it would prevent a knight from climbing on their horse, doing some acrobatics, or many other physical activities, but wearing armor all the time presents some logistical problems. You need help to put it on and take it off, at some point you're going to want to use the privy, and it's going to be awkward and uncomfortable to wear while drinking at the pub, going to a play, hanging out in court, or going about your day-to-day life.wearing a tailored plate armor in its later really sophisticated versions, does not only allow you to sit drinking in a pub but also to climb, jumpmount your horse or swim through rivers and do all sorts of acrobatics.
AD&D has a dizzying array of polearms including the ranseur, awl pike, glaive, halbert, bec de corbin, spetum, etc., etc. I imagine someone, Gygax maybe, came up with this from historical sources.
I understand plate wasn't so cumbersome that it would prevent a knight from climbing on their horse, doing some acrobatics, or many other physical activities, but wearing armor all the time presents some logistical problems. You need help to put it on and take it off, at some point you're going to want to use the privy, and it's going to be awkward and uncomfortable to wear while drinking at the pub, going to a play, hanging out in court, or going about your day-to-day life.
I can tell you that folks in my HEMA club need help with their palastrons, which are essentially leather breastplates, so I imagine more involved armor would take even more.I understand plate wasn't so cumbersome that it would prevent a knight from climbing on their horse, doing some acrobatics, or many other physical activities, but wearing armor all the time presents some logistical problems. You need help to put it on and take it off, at some point you're going to want to use the privy, and it's going to be awkward and uncomfortable to wear while drinking at the pub, going to a play, hanging out in court, or going about your day-to-day life.
Enforcing the no-armor rule could actually go a long way towards reducing the over-focus on maxing primary stats, at least for Strength. A 20 Str 12 Dex fighter caught without armor is arguably in a much worse place than a 16 Str 16 Dex. (It doesn't solve the Dex-is-king problem, though. Maybe a reason to enforce encumbrance rules?)But like I said, I'll start enforcing a no armor rule in the inn when AC for all non-armor-wearing PCs is adjusted to be more realistic.
This mildly frustrates me. Not so much you saying it, but because the same sentiment comes up a lot with the kids I work with when discussing nerd properties, and take it to a much greater extreme (often leaning towards 'they don't even know this stuff' moreso than 'they didn't use the historic sources'). It's very easy to convince ourselves that we are a special clade of fans, a cut above the rest, and certainly above the so-and-so current folks in charge ruined our favorite IP by making Buffy be Jodie Whittaker's and emperor Palpatine's daughter in direct violation of the Prime Directive*. Certainly I've seen it with D&D since I first went online in the late 80s. Every month like clockwork Usenet had a new user who thought they were the first person to know weapon & armor trivia** and/or had X years combat-hobby*** experience and they were going to explain it to everyone else there. Moreso, clearly those devs at TSR couldn't know this if they continued to include studded leather and one-handed longswords in 2nd edition and what kinda rubes did that make them? *or something like that, I kinda zone out on the details sometime. **usually that studded leather was ahistoric, 'longsword' generally was a reference to large hand-and-a-half+ swords, and katanas weren't all that and a bag of chips. ***fencing, martial arts, SCA, HEMA, buhurtOn pikes: They are formation only weapons, utter rubish to use them for anything else. Do the people coming up with these ideas use any historic sources at all?
uh oh, you are entering grognard territory here, i read on multiple occasions on this forum that this is an absolute nono zone:Enforcing the no-armor rule could actually go a long way towards reducing the over-focus on maxing primary stats, at least for Strength. A 20 Str 12 Dex fighter caught without armor is arguably in a much worse place than a 16 Str 16 Dex. (It doesn't solve the Dex-is-king problem, though. Maybe a reason to enforce encumbrance rules?)
It also creates some interesting challenges, both in rollplaying and creative problem solving. What are your backup plans for when your armor, or a key magic item is not available? What happens when you have an audience with the king and have to leave your weapons behind? When you've been trapped and stripped of your gear? What fallback does the spellcaster have in a zone of magical silence? These challenges make the game interesting.
Coat of plates, misinterpreted. i tend to rename studded leather to Brigandine, and leather armor does not exist at all there is padded armor for that. There have been breast plates made of hardened oil cooked leather, very thick, surely not the prefered equipment of your nimble rogue or ranger. Several layers of linen protect against cuts and stabs and especially blunt attacks much better than the outfit of a metalheadThey are the same people that created studded leather. Not sure why you think they actually thought about whether or not they made sense for a D&D type game.
Of course. But can we keep it at least somehow believable? Every bodies theater of mind works differently, and i am sure those who relate to some IRL education on materials, historic, physics and mechanics will have a harder time than those not caring at all on whether there are or not - WoW caricatures of 6 feet swords running around with halflings or gnomes attached to their handles -present within the game.Exactly modeling reality would rarely be fun.
How does a 10' longspear being called a pike (but still weighing 18 lbs) do this?Of course. But can we keep it at least somehow believable? Every bodies theater of mind works differently, and i am sure those who relate to some IRL education on materials, historic, physics and mechanics will have a harder time than those not caring at all on whether there are or not - WoW caricatures of 6 feet swords running around with halflings or gnomes attached to their handles -present within the game.