Thomas Shey
Legend
D&D, like CT-77, is a genre engine. Specific to a genre (later eds really more a subgenre), but not to a singular setting.
That's the thng, I think you're using "genre" too broadly here in both cases. You can make an argument that they're covering subgenres, but if so the subgenres are pretty ruddy narrow when compared to the genre as a whole. D&D as originally depicted wasn't even heroic fantasy (some elements looked like that, but others failed the sniff test) and Traveller wasn't even hard SF. They were both too specific. I'd call them setting shadows; they weren't extensive enought to be setting support, but they had settings implied by their specifics and anything outside of that was going to look progressively more odd without changing those rules in one way or another.








