humanist05
First Post
Hey Guys!
I need your input... Why doesn't 'Harm' (6th level cleric spell from PHB, p.212) have a saving throw? I find it odd that the other 'mega-kill' cleric spells all have saves:
Death Knell (2nd level)
'Inflict Wound' spells (various levels)
Circle of Doom (5th level)
Destruction (7th level)
Slay Living (5th level)
Implosion (9th level)
Energy Drain (9th level)
e.g (except for Blasphemy, 7th level cleric spell, which only does major incapacitating effects to lower level opponents.) Is there an official erratum for this spell somewhere? WotC doesn't have it listed. I find this spell WAY too unbalancing without a saving throw. If this question has been asked before, please forgive me. Thanks for the help...
I need your input... Why doesn't 'Harm' (6th level cleric spell from PHB, p.212) have a saving throw? I find it odd that the other 'mega-kill' cleric spells all have saves:
Death Knell (2nd level)
'Inflict Wound' spells (various levels)
Circle of Doom (5th level)
Destruction (7th level)
Slay Living (5th level)
Implosion (9th level)
Energy Drain (9th level)
e.g (except for Blasphemy, 7th level cleric spell, which only does major incapacitating effects to lower level opponents.) Is there an official erratum for this spell somewhere? WotC doesn't have it listed. I find this spell WAY too unbalancing without a saving throw. If this question has been asked before, please forgive me. Thanks for the help...