Which Should I Buy and Why?

Which Should I Buy and Why?

  • Lords of Madness

    Votes: 41 44.1%
  • Complete Arcane

    Votes: 44 47.3%
  • Races of Eberron

    Votes: 4 4.3%
  • Sandstorm

    Votes: 4 4.3%

Yesterday I found coupon in the Washington Post for 30% off any one book at Waldenbooks. Tonight I'm going to use it, but I can't decide which recent WotC book I should pick up. I'll be able to work all of them into my campaign, but want to get the opinions of people here. Eventually I'll pick all of these up, but which should I get right now, and why?

Lords of Madness
Sandstorm
Races of Eberron
Complete Arcane
 

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Incidentally, I voted for CA, since of all of them, it's likely the only one that would ever get use in my games. But of the splat books, I still lack Adventurer and Arcane.
 

none of the above.

buy The Complete Idiots Guide to d02 Roleplaying... aka D&D for Dummies. i got my 6 copies yesterday.
 



I went with Lords of Madness, because, well, it's what I'd pick up - I don't have it yet. :p Seriously though, I do have CA and I generally like it, there's a lot of good stuff in it, but I think Lords of Madness just looks more interesting and fun.

Of course, there's always the question: which one would you get the most use out of right away?
 

My choice would be: Complete Arcane, since it updates a lot of rules to 3.5 and has some really nice additions. And the Complete series really can be seen as some kind of extended Core rules.

Sandstorm would be the lowest on my list, since it's obviously like Frostburn, which I found rather unimpressive.

Races of Eberron... well I don't play Eberron, do you? Then it might be a good idea, of course.

Lords of Madness would be the second choice then, can't really say anything about it yet. :)

Bye
Thanee
 

Go with LoM or Races of Eberron, both of which are excellent books - content-wise as well as rules-wise. Also, the art is great.

As for Sandstorm and CA, I can't really say anything about them, because then Eric's Grandma would get upset. These are the books that I haven't gotten any use out of until now, and I probably won't, ever. The content is boring, the art is average at best, and the rules aren't exactly what I'd call balanced.
 

Complete Arcane

The Warlock is an excellent base class with lots of individuality and a special air to it that makes it a good addition to D&D.

Potion and Scroll alternatives are listed in the book (berries, tiles, gems, etc.).

I like it.
 

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