Kobold Avenger
Legend
Once Artificers reach level 11 they get spell-storing items, and that means they're getting something like 8 or 10 castings of an Artificer spell of levels 1 to 3. On top of whatever they might have in magic items, replicated magic items or their own spell slots if they need to.
I determined that Artillerists should probably be using all Fireball all the time (or at least once or twice in every typical combat encounter). It's generally the best spell they can get that's among the bonus spells for the subclass that is 3rd level, and it's quite thematic for an Artillerist just to sling a lot of fireballs around.
For the other (currently 5) subclasses, I think the choices are sometimes less obvious.
I determined that Artillerists should probably be using all Fireball all the time (or at least once or twice in every typical combat encounter). It's generally the best spell they can get that's among the bonus spells for the subclass that is 3rd level, and it's quite thematic for an Artillerist just to sling a lot of fireballs around.
For the other (currently 5) subclasses, I think the choices are sometimes less obvious.







