I am dismissing nobody. From what I have seen of Critical Role, Dungeon Masters, Dimension 20, and a few others, the game is improv theater with some combat rules to argue over added in.
Role-playing plays a decent part, especially in these actual plays, but they are still playing a game. They're not arguing over combat rules, the rules are used to adjudicate the results of the combat. If there is significant argument, something is wrong, especially in an actual play - where the DM and players should know better!
Further, there are rules for the other pillars of the game too - exploration and social interaction. The DM here is definitely using them - having the players roll investigation, persuasion etc.
The point is, because this is a gaming forum, people here will be viewing the stuff that happens from a gaming perspective. How difficult are the encounters? How well are the players using their abilities versus just trying to bs their way through (something that should be difficult if the encounters are set up correctly). It's a different way to watch than just to see the players as riffing off each other and the DM.
It mirrors what I saw at a local book store. You are welcome to do that. I am not interested in it. So I can not address players from any point of understanding or frame of reference of the game but what I know of it. Yes, this is primarily a site for many of such games, but when I asked "an app" the best place online to discuss this show I was offered 2, and have no interest in the nonsense that is Reddit so came here.
Maybe people in this discussion could focus on addressing those who watch these game video as audiences rather than players of the game.
Sure, but that's missing a really big element of the actual play. As importantly, you don't seem to actually like the production as a viewer?
And they're certainly not sticking to canon. A nono in most scripted media, but commonplace and expected in a home game (which this is acting as)
I have ttied reading to learn a bit in a few other discussion here about the game. Maybe others could meet me, a viewer and novel fan, in the middle? Address me not as a player, but as what I am.
Again sure, but that's going to ignore critical context for this particular program. For example, depending on how much leeway the players have, they may very well upend some of the things you consider important in the novels, because that kind of thing happens in the game.