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Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game
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<blockquote data-quote="Ruin Explorer" data-source="post: 9523044" data-attributes="member: 18"><p>I think it's a little unclear when actual production started. Certainly the setting seems have been fully-formed and the type of game locked down by the end of last year, potentially earlier.</p><p></p><p>I notice that it's not actually being developed solely by WotC studios, too. Archetype Entertainment are the "main" studio and in control of the game, but Keywords Studios, an Ireland-based game development services provider which now has two of its sub-studios, Climax Studios and Certain Affinity working on Exodus (Certain Affinity started working on Exodus <em>before</em> being purchased by Keywords, I see).</p><p></p><p>That's not highly unusual or anything - there's a reason game development services providers exist - many AAA game studios have some work, sometimes a lot of work, from other studios like this (Certain Affinity have worked on a number of big games where they weren't the main dev studio).</p><p></p><p>Certain Affinity announced they came onboard in January 2024, and Keywords/Climax's involvement wasn't announced, but I'd be surprised if it was before that. I mention this because bringing in support studios this way tends to suggest a ramping up of development.</p><p></p><p>If we combine all this information, I think it's fair to say that we don't know exactly when they went from pre-production to production, but they certainly ramped things up around Dec 2023/Jan 2024, which is also when they did the big reveal, the official name, and started dropping real setting details to the public.</p><p></p><p>The trailer released at that date does contain limited gameplay-style footage but that doesn't mean full production was necessarily going on. I'd say any date between 12 and 24 months ago for full production starting is plausible based on current information.</p><p></p><p>Late 2026/Early 2027 seems like the earliest possible date, frankly (and that's assuming production started like 24 months ago). More likely mid to late 2027 or 2028, based on the normal dev cycles for this kind of game. That would actually be exceptionally fast, which is rare for new studios to manage (but not unheard of).</p><p></p><p></p><p>2025? It definitely is not. Even if it started full production 24 months ago there's no chance an AAA game on this scale could be completed in 3 years.</p><p></p><p>A bunch of increasingly AI-driven desperate clickbait sites will give you 2025 often with the nonsensical caveat that it might "slip" to 2026 (you can't "slip" if you've never even hinted at a release date!), but they're just trying to get clicks with false "information". They have absolutely no idea. Nothing personal, but [USER=7030526]@Henadic Theologian[/USER], I notice a lot of "information" in a lot of posts you have made about media subjects (games, movies, shows) <em>seems</em> to have been informed by very shallow clickbait sites. I feel like it's reasonable to suggest it might be helpful to you and others to be more discerning in the sites you get info from.</p><p></p><p>There's been very little gameplay footage (really only some very prototype-y looking stuff at the end of the trailer), and we're still seeing changes like one of the companion characters vanishing since the Dec. 2023 release trailer and info, and being replaced by a different one, which tend not to happen when a game has things really locked down.</p><p></p><p></p><p>I'm a bit confused - what's BioWare got to do with this? There's no evidence that anyone part of the downsizing in September 2023 went to Archetype (or Climax, or Certain Affinity) as far as I'm aware or can find - have you seen some? On the contrary, all I can find is that the big names they dropped then are either still very sadly unemployed or working on other games (Jay Watamaniuk is working on Ghost of Yotei, for example).</p><p></p><p>I'm not saying you're wrong to be clear - I just couldn't find anything that supports the idea people moved from BioWare to Archetype at that time or since.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9523044, member: 18"] I think it's a little unclear when actual production started. Certainly the setting seems have been fully-formed and the type of game locked down by the end of last year, potentially earlier. I notice that it's not actually being developed solely by WotC studios, too. Archetype Entertainment are the "main" studio and in control of the game, but Keywords Studios, an Ireland-based game development services provider which now has two of its sub-studios, Climax Studios and Certain Affinity working on Exodus (Certain Affinity started working on Exodus [I]before[/I] being purchased by Keywords, I see). That's not highly unusual or anything - there's a reason game development services providers exist - many AAA game studios have some work, sometimes a lot of work, from other studios like this (Certain Affinity have worked on a number of big games where they weren't the main dev studio). Certain Affinity announced they came onboard in January 2024, and Keywords/Climax's involvement wasn't announced, but I'd be surprised if it was before that. I mention this because bringing in support studios this way tends to suggest a ramping up of development. If we combine all this information, I think it's fair to say that we don't know exactly when they went from pre-production to production, but they certainly ramped things up around Dec 2023/Jan 2024, which is also when they did the big reveal, the official name, and started dropping real setting details to the public. The trailer released at that date does contain limited gameplay-style footage but that doesn't mean full production was necessarily going on. I'd say any date between 12 and 24 months ago for full production starting is plausible based on current information. Late 2026/Early 2027 seems like the earliest possible date, frankly (and that's assuming production started like 24 months ago). More likely mid to late 2027 or 2028, based on the normal dev cycles for this kind of game. That would actually be exceptionally fast, which is rare for new studios to manage (but not unheard of). 2025? It definitely is not. Even if it started full production 24 months ago there's no chance an AAA game on this scale could be completed in 3 years. A bunch of increasingly AI-driven desperate clickbait sites will give you 2025 often with the nonsensical caveat that it might "slip" to 2026 (you can't "slip" if you've never even hinted at a release date!), but they're just trying to get clicks with false "information". They have absolutely no idea. Nothing personal, but [USER=7030526]@Henadic Theologian[/USER], I notice a lot of "information" in a lot of posts you have made about media subjects (games, movies, shows) [I]seems[/I] to have been informed by very shallow clickbait sites. I feel like it's reasonable to suggest it might be helpful to you and others to be more discerning in the sites you get info from. There's been very little gameplay footage (really only some very prototype-y looking stuff at the end of the trailer), and we're still seeing changes like one of the companion characters vanishing since the Dec. 2023 release trailer and info, and being replaced by a different one, which tend not to happen when a game has things really locked down. I'm a bit confused - what's BioWare got to do with this? There's no evidence that anyone part of the downsizing in September 2023 went to Archetype (or Climax, or Certain Affinity) as far as I'm aware or can find - have you seen some? On the contrary, all I can find is that the big names they dropped then are either still very sadly unemployed or working on other games (Jay Watamaniuk is working on Ghost of Yotei, for example). I'm not saying you're wrong to be clear - I just couldn't find anything that supports the idea people moved from BioWare to Archetype at that time or since. [/QUOTE]
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