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WoTC Rodney: Economy of actions
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<blockquote data-quote="ruleslawyer" data-source="post: 4126891" data-attributes="member: 1757"><p>It has in mine. Maybe not 75%, but certainly to the extent that the druid has the overwhelming plurality of actions.</p><p></p><p>In any event, I'm not even worried about "fairness," TBH; I'm worried about speed of gameplay. The moment that I started using some shortcuts for handling allies, companions, etc in combat, things started moving a lot faster. </p><p></p><p>In particular, I am especially unhappy with the way in which 3e handles summoned and called monsters. I have yet to read a fantasy book in which the wizard summons a bunch of allies and then fights alongside them; or worse still, one in which the druid summons a bunch of allies, then fights with them AND his menagerie AND shapeshifts into some nasty animal. It just doesn't emulate the fantasy that *I* like well enough in addition to creating a situation in which one player monopolizes the action AND slows down combat. </p><p></p><p>In short, I think that:</p><p></p><p>a) Most allies/followers/companions should be run using some kind of shortcut, whether it be automatic aid another, roll to get combat advantage, some easy-to-run at-will power, etc.;</p><p></p><p>b) Having summoned/called allies with more significant contributions to combat should require the use of actions to direct them; and</p><p></p><p>c) The druid's menagerie, if and when that class is published, should be pared down to one significant animal companion.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 4126891, member: 1757"] It has in mine. Maybe not 75%, but certainly to the extent that the druid has the overwhelming plurality of actions. In any event, I'm not even worried about "fairness," TBH; I'm worried about speed of gameplay. The moment that I started using some shortcuts for handling allies, companions, etc in combat, things started moving a lot faster. In particular, I am especially unhappy with the way in which 3e handles summoned and called monsters. I have yet to read a fantasy book in which the wizard summons a bunch of allies and then fights alongside them; or worse still, one in which the druid summons a bunch of allies, then fights with them AND his menagerie AND shapeshifts into some nasty animal. It just doesn't emulate the fantasy that *I* like well enough in addition to creating a situation in which one player monopolizes the action AND slows down combat. In short, I think that: a) Most allies/followers/companions should be run using some kind of shortcut, whether it be automatic aid another, roll to get combat advantage, some easy-to-run at-will power, etc.; b) Having summoned/called allies with more significant contributions to combat should require the use of actions to direct them; and c) The druid's menagerie, if and when that class is published, should be pared down to one significant animal companion. [/QUOTE]
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WoTC Rodney: Economy of actions
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