Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
WoTC Rodney: Economy of actions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DM_Blake" data-source="post: 4127251" data-attributes="member: 57267"><p>Yes. Sometimes.</p><p></p><p>But defense won't win the battle. Summoning a wall to stand there and take all your actions while the wall gets beat down only means that once that wall is breached, the enemy will be in your face again and nothing will have changed.</p><p></p><p>If the creature cannot take actions to win the battle, then you will have to take actions to win the battle - which you cannot do if your summoned creature is taking your actions.</p><p></p><p>A perfect example is Bigby's Interposing Hand. It can push a monster, and keep it away from you. Which gives you time to get away, or to cast spells to kill the monster, or maybe you will kill the monster's allies while it is busy with your hand. When the duration of the hand expires, hopefully the situation on the battlefield will have improved so you are able to fight that monster now. But, if all you have done is stand there, giving your actions to the Hand, when the spell expires, nothing on the battlefield will have changed - all you've done is delay the inevitable.</p><p></p><p>Now, a summoned creature that can absorb hits while you still take actions - that's an advantage.</p><p></p><p></p><p></p><p>Becoming a summoned creature is a polymorph/shapechange - not a summons.</p><p></p><p>So, following the logic of this paragraph. You would be OK with, for example, a spell (call it a summon or not) that turns you into an ogre for one round so you can bash the enemy for 25 HP. And you would be OK with this spell even though you have another spell that could crush the ogre for 50 HP. Your spell doesn't "do as much damage as a regular power" but you would still find it useful?</p><p></p><p>Or are you saying that you remain an ogre until your next round, so anything your enemy does to you in that round disappears when you return to your normal form? Damage, illness, level drain, even death can be ignored when you turn back into yourself? In that case, it might be a useful spell. </p><p></p><p>But then it is still a polymorph spell, not a summon spell - but yes, this would be a great addition to a spell list.</p></blockquote><p></p>
[QUOTE="DM_Blake, post: 4127251, member: 57267"] Yes. Sometimes. But defense won't win the battle. Summoning a wall to stand there and take all your actions while the wall gets beat down only means that once that wall is breached, the enemy will be in your face again and nothing will have changed. If the creature cannot take actions to win the battle, then you will have to take actions to win the battle - which you cannot do if your summoned creature is taking your actions. A perfect example is Bigby's Interposing Hand. It can push a monster, and keep it away from you. Which gives you time to get away, or to cast spells to kill the monster, or maybe you will kill the monster's allies while it is busy with your hand. When the duration of the hand expires, hopefully the situation on the battlefield will have improved so you are able to fight that monster now. But, if all you have done is stand there, giving your actions to the Hand, when the spell expires, nothing on the battlefield will have changed - all you've done is delay the inevitable. Now, a summoned creature that can absorb hits while you still take actions - that's an advantage. Becoming a summoned creature is a polymorph/shapechange - not a summons. So, following the logic of this paragraph. You would be OK with, for example, a spell (call it a summon or not) that turns you into an ogre for one round so you can bash the enemy for 25 HP. And you would be OK with this spell even though you have another spell that could crush the ogre for 50 HP. Your spell doesn't "do as much damage as a regular power" but you would still find it useful? Or are you saying that you remain an ogre until your next round, so anything your enemy does to you in that round disappears when you return to your normal form? Damage, illness, level drain, even death can be ignored when you turn back into yourself? In that case, it might be a useful spell. But then it is still a polymorph spell, not a summon spell - but yes, this would be a great addition to a spell list. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
WoTC Rodney: Economy of actions
Top