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General Tabletop Discussion
*Pathfinder & Starfinder
WoTC Rodney: Economy of actions
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<blockquote data-quote="Crazy Jerome" data-source="post: 4131022" data-attributes="member: 54877"><p>Yep, that is more or less the way we play, all the time. Plus, with a group that has been together for awhile, you can tweak it even more. Druid always has a lot to do? Don't give him as many orcs, or at least give him minions instead of brutes. One player really enjoys this, but another is overwhelmed or simply wants to focus on her character? Give the first extra and/or more complicated, and the second less orcs.</p><p></p><p>And again, if the players aren't willing to play multiple characters because they all want to focus on their PCs, then it doesn't help matters to have the extra characters and shuck them off on the DM or such. About all you can do is have the DM make ad hoc, quick rulings on what the extra characters are doing and have accomplished. The DM making tons of rolls takes away focus from the PCs, same as if they players do extra. To keep the players engaged, give them something to be engaged about.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 4131022, member: 54877"] Yep, that is more or less the way we play, all the time. Plus, with a group that has been together for awhile, you can tweak it even more. Druid always has a lot to do? Don't give him as many orcs, or at least give him minions instead of brutes. One player really enjoys this, but another is overwhelmed or simply wants to focus on her character? Give the first extra and/or more complicated, and the second less orcs. And again, if the players aren't willing to play multiple characters because they all want to focus on their PCs, then it doesn't help matters to have the extra characters and shuck them off on the DM or such. About all you can do is have the DM make ad hoc, quick rulings on what the extra characters are doing and have accomplished. The DM making tons of rolls takes away focus from the PCs, same as if they players do extra. To keep the players engaged, give them something to be engaged about. [/QUOTE]
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WoTC Rodney: Economy of actions
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