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Community
Playing the Game
Story Hour
Would anyone like to give criticism as to why this Story Hour died?
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<blockquote data-quote="Celtavian" data-source="post: 722401" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p>I can't give you a good reason why you're story didn't catch on, but I can tell you why I read the stories I do.</p><p></p><p>I keep up on the following Story Hours:</p><p></p><p>1. The Knights of Spellforge Keep: That particular group of players plays D&D like my gaming group. I can relate to that particular style of D&D. Doc does a good of job of turning events that occur at the table into a readable story.</p><p></p><p>Doc also does a great job of ending his story on a cliffhanger. You just have to come back and read what happens next. That is definitely a good part of the appeal of the story.</p><p></p><p>One last thing, Doc includes some great art in his story. Art always helps a story. Ziona does the same thing in the Unusual Heroes. The use of art definitely enhances the story.</p><p></p><p>2. The Unusual Heroes: About the same reasons above since it is the same gaming group.</p><p></p><p>Ziona's writing style is different from Doc's, but no less entertaining. Xaltar, the DM for the group, inserts very interesting plot twists into the story such as having the heroes sold after being defeated by an archmage. That was a great twist.</p><p></p><p>3. Sepulchrave's Story Hour: Though I don't read this story consistently, Sepulchrave has moments of pure genius in his story.</p><p></p><p>The discussion between Eadric and Titivilius was some of the most interesting and entertaining dialogue I have ever read on this board. He includes ideas and words that you just don't see other story hour authors employ.</p><p></p><p>Sep's story is also very unique. It includes material familiar to D&D players, while at the same time developing a very unique world with its own gods, religion, countries, and all the other accoutrements of a world.</p><p></p><p>So you not only are reading a good story, but you are also learning about a different fantasy world when you read Sep's story.</p><p></p><p></p><p></p><p>Those are the reasons I follow the stories that I do. Maybe you can spice your own story up in such a way as to attract readers.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 722401, member: 5834"] [b]Re[/b] I can't give you a good reason why you're story didn't catch on, but I can tell you why I read the stories I do. I keep up on the following Story Hours: 1. The Knights of Spellforge Keep: That particular group of players plays D&D like my gaming group. I can relate to that particular style of D&D. Doc does a good of job of turning events that occur at the table into a readable story. Doc also does a great job of ending his story on a cliffhanger. You just have to come back and read what happens next. That is definitely a good part of the appeal of the story. One last thing, Doc includes some great art in his story. Art always helps a story. Ziona does the same thing in the Unusual Heroes. The use of art definitely enhances the story. 2. The Unusual Heroes: About the same reasons above since it is the same gaming group. Ziona's writing style is different from Doc's, but no less entertaining. Xaltar, the DM for the group, inserts very interesting plot twists into the story such as having the heroes sold after being defeated by an archmage. That was a great twist. 3. Sepulchrave's Story Hour: Though I don't read this story consistently, Sepulchrave has moments of pure genius in his story. The discussion between Eadric and Titivilius was some of the most interesting and entertaining dialogue I have ever read on this board. He includes ideas and words that you just don't see other story hour authors employ. Sep's story is also very unique. It includes material familiar to D&D players, while at the same time developing a very unique world with its own gods, religion, countries, and all the other accoutrements of a world. So you not only are reading a good story, but you are also learning about a different fantasy world when you read Sep's story. Those are the reasons I follow the stories that I do. Maybe you can spice your own story up in such a way as to attract readers. [/QUOTE]
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Story Hour
Would anyone like to give criticism as to why this Story Hour died?
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